- Updated Sample folders to reflect changes, meaning presets are good to go!
- Fixed Camera
- Added isSteepSlope check to stop players from walking up slopes.
- Added ClampVelocityChange() to avoid duplicating the same code twice
- Rigidbody gravity is now set to true when you fall off a slope.
- Reduced isGrounded checks
- Added Slope Detection
- Added delay for isGrounded check so you can smoothly jump
- All settings worth manual tweaking will now be stored in FirstPersonControllerSettings.
- Jump input performed context will only be used
Full Changelog: v1.0.4...v1.1.0