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10 changes: 2 additions & 8 deletions Core/GameEngine/Source/Common/Audio/GameAudio.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -239,17 +239,11 @@ void AudioManager::init()
break;
}
// We loop infinitely on the splash screen if we don't allow breaking out of this loop.
//#if !defined( RTS_DEBUG )
else
{
// Display the warning.

if (OSDisplayWarningBox("GUI:InsertCDPrompt", "GUI:InsertCDMessage", OSDBT_OK | OSDBT_CANCEL, OSDOF_SYSTEMMODAL | OSDOF_EXCLAMATIONICON) == OSDBT_CANCEL) {
//TheGameEngine->setQuitting(TRUE); // Can't do this to WorldBuilder
break;
}
// All music files now available locally - no need to prompt for CD
break; // Exit the loop and continue with local music setup
}
//#endif
}
}

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