Skip to content

Commit

Permalink
Add Rocketbox and ReadyPlayerMe avatars
Browse files Browse the repository at this point in the history
  • Loading branch information
bnco-dev committed Oct 7, 2024
1 parent f2269e8 commit ef2cc3b
Show file tree
Hide file tree
Showing 108 changed files with 18,545 additions and 3,359 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,6 @@ public class LowerBodyAvatar : MonoBehaviour, IHipSpace
public bool UpdateRootTransform = true;
public bool UpdateLegTransforms = true;

public LowerBody LowerBodySource;
public LowerBodyAvatarCalibration Calibration;

[Header("Debug")]
Expand Down

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

25 changes: 25 additions & 0 deletions Unity/Assets/Ubiq/Runtime/ExampleAvatars/ReadyPlayerMe/LICENSE.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,25 @@
The MIT License (MIT)
=====================

Copyright © 2024 Ready Player Me

Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the “Software”), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Original file line number Diff line number Diff line change
@@ -0,0 +1,176 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-569919717587001311
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Wolf3D_Beard
m_Shader: {fileID: -6465566751694194690, guid: aee84ce0dab81b049bb88017d78a63cd,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 83059151d094b0340b462dbc20fc04b8, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: f8867f836892e2a49afd8cbd4e5a047a, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- baseColorTexture:
m_Texture: {fileID: 1223680752016547903, guid: dd1f9c886e182774f936520a12921cca,
type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- emissiveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- metallicRoughnessTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- normalTexture:
m_Texture: {fileID: -1546586357104008574, guid: dd1f9c886e182774f936520a12921cca,
type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- occlusionTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- transmissionTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 2
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: 1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 0
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EMISSION: 0
- _METALLICSPECGLOSSMAP: 0
- _Metallic: 0
- _NORMALMAP: 1
- _QueueControl: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.3
- _SmoothnessTextureChannel: 0
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
- alphaCutoff: 0
- baseColorTexture_texCoord: 0
- emissiveExposureWeight: 0
- emissiveTexture_texCoord: 0
- metallicFactor: 0
- metallicRoughnessTexture_texCoord: 0
- normalTexture_scale: 1
- normalTexture_texCoord: 0
- occlusionTexture_strength: 1
- occlusionTexture_texCoord: 0
- roughnessFactor: 0.7
- transmissionFactor: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- baseColorFactor: {r: 1, g: 1, b: 1, a: 1}
- baseColorTexture_Rotation: {r: 0, g: 0, b: 0, a: 0}
- emissiveFactor: {r: 0, g: 0, b: 0, a: 1}
- emissiveTexture_Rotation: {r: 0, g: 0, b: 0, a: 0}
- metallicRoughnessTexture_Rotation: {r: 0, g: 0, b: 0, a: 0}
- normalTexture_Rotation: {r: 0, g: 0, b: 0, a: 0}
- occlusionTexture_Rotation: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
--- !u!114 &511370213590789486
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Loading

0 comments on commit ef2cc3b

Please sign in to comment.