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Recipe Card
Ashom2 edited this page Oct 17, 2024
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The recipe card provides the player a way to quickly check their recipes at a glance. The recipe card is opened whenever the player presses the "0" key. This documentation describes the structure and functionality of the RecipeCardDisplay class.
- isVisible: Tracks whether the recipe card is currently visible.
- game: A reference to the MainGameScreen to control pausing and resuming of the game.
- logger: Logs interactions with the recipe card.
- toggleVisibility(): This method is to toggle the visibility of the recipe card and pause / unpause the game accordingly.
- create(): This overridden method listens for a key input (the "0" key) to toggle the visibility of the recipe card. When "0" is pressed during the game, the recipe card appears, pausing the game. Pressing "0" again hides the card and resumes the game.
Inventory System
Scoring System
Food Recipes
Level System
Player Actions
Ordering System
Stations
Items
Map Design
Customers
Pause Menu
Upgrades
End of Day Display
Day Night Cycle
Moral System
Debug Terminal
Game Interactions Tutorial
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Entities and Components
Input Handling
Game Screens and Areas
Fire Extinguisher Handler Component
MainGameActions Create Docket Triggers
Main Game Order Button Display
BackstoryCutsceneDisplay Test Plan
Test Plan for MainGameOrderTicketDisplay
Test Plan for MainGameOrderBtnDisplay
Test Plan for DocketLineDisplay
Test plan for RandomComboService
Test plan for SpeedBoostUpgrade
Test plan for DancePartyUpgrade