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Shader name Standard (Roughness Setup) should be Autodesk Interactive in StandardsToHDLitMaterialUpgrader #7829

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Commits on Feb 21, 2023

  1. Update CHANGELOG.md

    eliphatfs authored Feb 21, 2023
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  2. Shader name to Autodesk Interactive in upgrader.

    `UpgradeStandardShaderMaterials.cs`
    eliphatfs authored Feb 21, 2023
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