Releases: VazkiiMods/Neat
Releases · VazkiiMods/Neat
release-1.21-40: Changelog
* Add: Config option which allows editing the decimal format of HP * Add: Config option which allows changing the position of the icons * Add: Config option which when enabled ensures that vanilla name tags (even if disabled through the other config) will be re-enabled if the specific entity is not rendering a Neat Healthbar. (Enabled by default) * Change: Several config value names and tooltips were updated
release-1.20.1-41: Changelog
* Fix: Possible neat server crash * Fix: BlockEntityRenderers which render an entity also render the healthbar * Add: Config option which allows editing the decimal format of HP * Add: Config option which allows changing the position of the icons * Add: Config option which when enabled ensures that vanilla name tags (even if disabled through the other config) will be re-enabled if the specific entity is not rendering a Neat Healthbar. (Enabled by default) * Change: Several config value names and tooltips were updated
release-1.21-39: Changelog
* Fix: Possible neat server crash * Fix: BlockEntityRenderers which render an entity also render the healthbar * Fix: Crash when breaking ars-nouveau containment jars or openblocks trophies
release-1.21-38: Changelog
* Add: Health bars now appear outside line of sight for a specific range (range can be changed in config) @dmdinnc * Add: New config option to change the text color * Add: Mobs of the Illager type now show an Iron Axe icon in the top right * Add: New config option to disable mob name rendering * Add: New config option to prevent vanilla's nametag from rendering * Add: Tadpole is now added to the blacklist by default * Add: New config option to disable unit frames for all hostile mobs (bosses are excluded) * Add: New config option to disable unit frames for all passive mobs * Change: Invisible mobs holding an item or wearing armor are now rendering the health bar @dmdinnc * Change: Stacked mobs now each have a healthbar rendered @dmdinnc * Change: Players riding a mob do not see the mount's healthbar * Fix: The config option 'Color Healthbar by type' does not consider the wither as a boss * Fix: Incompatible with Real Camera
release-1.20.1-37: * Add: Health bars now appear outside line of sight for a specific
range (range can be changed in config) @dmdinnc * Add: New config option to change the text color * Add: Mobs of the Illager type now show an Iron Axe icon in the top right * Add: New config option to disable mob name rendering * Add: New config option to prevent vanilla's nametag from rendering * Add: Tadpole is now added to the blacklist by default * Add: New config option to disable unit frames for all hostile mobs (bosses are excluded) * Add: New config option to disable unit frames for all passive mobs * Change: Invisible mobs holding an item or wearing armor are now rendering the health bar @dmdinnc * Change: Stacked mobs now each have a healthbar rendered @dmdinnc * Change: Players riding a mob do not see the mount's healthbar * Fix: The config option 'Color Healthbar by type' does not consider the wither as a boss * Fix: Incompatible with Real Camera
release-1.21-36: - Ported to 1.21
- Neat now uses Neoforge instead of Forge - Added compatibility with Neoforge's builtin config menu
release-1.20-35: * Add: Comment the Fabric config file
* Add: Neat's artifacts are now reproducibly-built * Add: Neat's artifacts are now signed by a PGP key. The ASC signatures are attached to the GitHub release. See https://github.com/VazkiiMods/.github/blob/main/security/README.md for details. * Change: On Forge, make the mod more friendly to servers. Instead of crashing on startup, it should just be ignored. * Fix: Healthbar rendering not respecting scoreboard Team settings * Fix: Healthbars rendering on the viewer's self * Fix: Render on bosses config not respecting the boss entity tags