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This repository has been archived by the owner on Nov 9, 2023. It is now read-only.

v2020.09.20

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@Xlinka Xlinka released this 20 Sep 21:35
· 261 commits to main since this release
62495eb

Announcement for 20/09/22

What's new

##Github

  • .gitattributes and .git-blame-ignore-revs by @Zandario in #94

  • .editorconfig by @Zandario in #95

  • Actions: Conflict Tag Manager by @Zandario in #97

  • Ci, Automatic Build Releases with Tag. by @ty802 in #98

  • Automatic PostX after build by @ty802 in
    #100

  • added Sierpinski Pyramid Mesh by @dfgHiatus in #103
    under assets -> Procedural meshes -> Sierpinski Pyramid

  • Custom Materials (Not currently Useable) by @LeCloutPanda in #104
    Due to how Neo Shaders are currently processed this is in a unusable state for now.

  • Added LOD wizard, general purpose map wizard by @dfgHiatus in #107

  • Map Wizards
    Extended Light Wizard
    Batch setting up and modifying lights in worlds
    This will allow users to set light intensity directly, set range of lights en masse, enhanced sort (IE by color, etc.), and more
    LOD Wizard
    Batch setting up and modifying LOD groups in worlds
    This will be based off of Unity LOD standard

Foremost i would like to apologize for skipping a release day due to i was away on holiday during the time.