v0.4
Milestone v0.4 - overall gameplay improvements
In this milestone I've added a couple of features that could be done before the unit collision revamp.
New features:
- Add/remove units to selection with shift-clicking
- Queue multiple actions with Shift key
- Idle nits will now attack enemy units automatically
- New attack-move command
- Harvesters now take a bit of time to harvest resources
- Attackers now properly respect their cooldowns
- You can now spectate games from the match list
Fixes
- The main menu now shows up in Lobby and allows leaving the game
- If multiple Harvesters are selected and issued a build command, only one will go
- The units doing collision avoidance should no longer keep moving indefinitely past the edge of the map