For the main classes go here: https://github.com/volticgames/StarlingPunk-Spine-And-Frame-Animations/tree/master/src/com/voltic/starlingpunk
This repository includes an entire example project (which is just a modified version of the StarlingPunk example project).
The only files needed to run a Spine animation if you have an existing SP project are: com.voltic.SPSkeletonEntity.as
However, if you want to see a usage example for the class there are two example entities:
entities.GreenGuy.as & entities.SpineBoy.as
This shows how to extend the class correctly.
This repositary also includes the com.voltic.SPAnimatedEntity.as
class which has a whole bunch of features for frame based animation sequences.
entities.BurgerFlag.as
shows a proper implemetation of the class.
Also; com.saia.starlingPunkExamples.platformer.worlds.PlatformerLevelOne.as
shows how to add an SPSkeletonEntity
and an SPAnimatedEntity
to the world. But, it is exactly the same as adding a normal entity is.
While I have included the Spine Starling & Spine AS3 runtimes, Starling and StarlingPunk itself these are all available independently and may be more up-to-date.