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Simple version of Wolfenstein 3D.

Configuration file .cub

This file is given as first argument to a program and contains info about:

  • R - screen resolution
  • NO - texture path
  • SO - texture path
  • WE - texture path
  • EA - texture path
  • S - sprite path
  • F - floor color in rgb
  • C - ceilling color in rgb
  • Map: 1 - wall, 0 - void, 2 - sprite, NSWE - player

Result

animated

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Simple visualization using raycasting in C.

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