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Releases: coder-hashsudo/volumetric_primitives

v2.0-Volumetric_Primaries

13 Feb 19:35
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This release (v2.0) of the "volumetric_primitives" repository introduces our innovative method outlined in the paper "Don't Splat Your Gaussians" for rendering and modeling scattering and emissive media with Mitsuba, utilizing volumetric primitives. Enhance your rendering capabilities with this advanced approach in handling volumetric effects.

volumetric_primitives_v1.0

04 Feb 09:07
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Implementation of the novel approach from the paper "Don't Splat Your Gaussians" for modeling and rendering scattering and emissive media using volumetric primitives with the Mitsuba renderer. Enjoy enhanced capabilities for creating realistic visualizations with the v1.0 release of the "volumetric_primitives" repository.