0.6.0: Weapons Added
Pre-release
Pre-release
Weapons Added and Bugfixes
New Features
- Added weapons
- New command has been added: wep
- Can search for weapons just like adventurers, dragons, and wyrmprints
- Can use reactions to adjust the bind level
- Can use the rewind reaction to view what creates this weapon (and the materials needed)
- Can use the fast forward reaction to view what the weapon can be upgraded to (along with the materials)
- Default aliases created for IO weapons (5*t3 flame sword for example)
- Added colors to all responses
- Colors are based on the element of the response
- For those with no element, like wyrmprints, a default of cyan is used
- Adjusted the responses for all
- Removed redundant text (such as Rarity and Unit Type)
- Added bolding to a few elements
- Added eldwater cost to wyrmprints
- This eldwater cost reflects the amount needed to MUB the wyrmprint
Bugfixes
- Fixed an issue where aliases would fail to create if they were not adventurers
- Fixed an issue where aliases would not update properly