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0.6.0: Weapons Added

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@eesandoval eesandoval released this 10 May 18:43
· 51 commits to master since this release
912baca

Weapons Added and Bugfixes

New Features

  • Added weapons
    • New command has been added: wep
    • Can search for weapons just like adventurers, dragons, and wyrmprints
    • Can use reactions to adjust the bind level
    • Can use the rewind reaction to view what creates this weapon (and the materials needed)
    • Can use the fast forward reaction to view what the weapon can be upgraded to (along with the materials)
  • Default aliases created for IO weapons (5*t3 flame sword for example)
  • Added colors to all responses
    • Colors are based on the element of the response
    • For those with no element, like wyrmprints, a default of cyan is used
  • Adjusted the responses for all
    • Removed redundant text (such as Rarity and Unit Type)
    • Added bolding to a few elements
  • Added eldwater cost to wyrmprints
    • This eldwater cost reflects the amount needed to MUB the wyrmprint

Bugfixes

  • Fixed an issue where aliases would fail to create if they were not adventurers
  • Fixed an issue where aliases would not update properly