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Features

Florian Fülling edited this page Nov 15, 2020 · 2 revisions

Blood Night comes with a already large feature set.

Short Feature List

  • Over 20 unique Special Mobs (Flying Creeper, Blaze Rider, Toxic Enderman)
  • Modify damage and health of each special mob.
  • Modify damage and health of vanilla mobs.
  • Decide which night should be a Blood Night based on six different conditions like Moon Phase, Curve, interval etc.
  • Custom night duration if your nights are too short.
  • Custom drops with custom items. Configurable globally and/or for every mob.
  • Placeholders for Scoreboards
  • Play sounds to your players to scare them.
  • Per world settings
  • Configurable messages.
  • Multi language.
  • Fully configurable.
  • Ingame commands for nearly everything with tab completion or full UI support.

Long features

Blood Nights makes your players fear the night again.
When a Blood Night takes place 23 unique Special Mobs will make the night a true hell again.
All Special Mobs can have a custom damage and health value to make fighting harder.
Your mobs and even your vanilla mobs can drop custom Items. If you want to add special custom drops for a specific special mob you can do this too. Every player should be rewarded for a good fight.
Which night becomes a blood night can be decided by random, moon phase or a fixed interval. You decide.
If your night is too short you can also change the night duration. Test the durability of your players!
Of course you can modify the settings for each world. The Plugin is also multi language.
Most of the settings can be modified ingame on the fly. The commands feature a full tab completion and also a fast clickable UI.