Releases: false-spring/gbfr-logs
1.8.0
Release 1.8.0
⚠️ This is a third-party application. You may run into instability issues, game crashes or other odd behaviour.
Release Notes
This update focuses on adding stun tracking support to the parser, and several quality-of-life updates to allow for more complex filtering (thanks to @AristocratMC)
- Fixes for various EN skill names, misspellings and updates to make it more consistent.
- Stun value tracking, through two new columns (Stun / Stun per Second)
- Updates filters to persist across navigating through logs and through deleting logs.
- Updates to translation + skill grouping files, allowing for external 3rd party modifications to the parser to support other GBFR mods. (Midnight's Rebalance)
Two new columns can be added to the meter overlay in "Settings > Customize Overlay Meter Columns"
Stun is calculated as only "applied stun" to a target. Stun that is applied while the link bar is on cooldown / lock-out will not be counted.
Filters are preserved across the application + when deleting logs. Advanced filters can be used to filter by a specific character, or player name.
- feat: EN skill language updates by @AristocratMC in #147
- feat: Stun value tracking by @false-spring in #146
- feat: Implement player & character search, and persist UI state by @AristocratMC in #153
- feat: Add death event tracking (internally, no UI support yet) by @false-spring in #155
- fix: Stun being off by 100x in 1.8.0.alpha.3 by @AristocratMC in #156
- fix: Sandalphon Skill 140/141 label/grouping by @AristocratMC in #150
- fix: Retain filter state & current page when deleting logs by @AristocratMC in #158
- fix: Use applied stun value for tracking by @false-spring in #159
- refactor: Centralize adjusted damage events with AdjustedDamageInstance by @false-spring in #151
- refactor: Move skill groups to JSON file by @false-spring in #152
- refactor: Move filters into log index store by @false-spring in #154
New Contributors
- @AristocratMC made their first contribution in #147
Full Changelog: 1.7.0...1.8.0
1.8.0.alpha.4
- feat: Add death event support (not shown in UI yet) by @false-spring in #155
- Fix: Stun being off by 100x in 1.8.0.alpha.3 by @AristocratMC in #156
- fix: Retain filter state & current page when deleting logs by @AristocratMC in #158
- fix: Fixes crash when a duration mismatch is detected between SBA events and Damage events while filtering by targets by @false-spring (94ccf13)
1.8.0.alpha.3
- fix: Sandalphon Skill 140/141 label/grouping by @AristocratMC in #150
- refactor: Centralize adjusted damage events with AdjustedDamageInstance by @false-spring in #151
- refactor: Move skill groups to JSON file by @false-spring in #152
- refactor: Move filters into log index store by @false-spring in #154
- feat: Implement player & character search, and persist UI state by @AristocratMC in #153
1.8.0.alpha.2
build: 1.8.0-alpha.2
1.8.0.alpha.1
build: 1.8.0-alpha.1
1.7.0
Release 1.7.0
⚠️ This is a third-party application. You may run into instability issues, game crashes or other odd behaviour.
Release Notes
This release focuses on updating the parser to support the 1.3.x game versions (1.3.1, 1.3.2).
- Adds new translation files for sigils, weapons, overmasteries, etc. that were added with the 1.3.x versions.
- Fix quest in-game timer (IGT) from being stuck at 4:16 and now uses the correct timer value.
- Fixes issues where party members would be set as "Guest" or would show up in the wrong order.
- Fix game crashes due to Id's Dragonform transformation skills.
- Add English skill translations for Sandalphon (Pl2100)
How to Download
- Download the .msi installer below and run the installer. (Ignore the .zip and sig files.)
- Open GBFR Logs with the game running!
1.6.1
Release 1.6.1
⚠️ This is an early version of the meter. You may run into instability issues, game crashes or other odd behaviour.
Release Notes
- Fixes an issue where the simplified Chinese translation file was not being loaded, causing it to load the English translation instead.
- Changing the language should now update the meter overlay window to the newly selected language, rather than using the old language.
How to Download
- Download the .msi installer below and run the installer. (Ignore the .zip and sig files.)
- Open GBFR Logs with the game running!
1.6.0
Release 1.6.0
Release Notes
This release fixes a parser bug where it would drop events that would happen on the same in-game tick. This affected Rosetta's skills whenever she had 3 roses out, causing one of the damage events to not be calculated properly which lead to a disagreement between the parser numbers vs. in-game dummy numbers.
- Fixes Rosetta's damage tracking issues with three Roses.
- Adds tracking of "Rose Palace" (rose placement) skill damage, as it does a little bit of damage when placing a rose on a target. (no damage number is displayed in-game)
- Fixes a few typos related to Tweyen's "Two-Crown's Strife" skill grouping.
- Fixes a typo with Zeta's "Rain of Fury" skill.
How to Download
- Download the .msi installer below and run the installer. (Ignore the .zip and sig files.)
- Open GBFR Logs with the game running!
Full Changelog: 1.5.2...1.6.0
1.5.2
Release 1.5.2
⚠️ This is an early version of the meter. You may run into instability issues, game crashes or other odd behaviour.
How to Download
- Download the .msi installer below and run the installer. (Ignore the .zip and sig files.)
- Open GBFR Logs with the game running!
Release Notes
Quick bugfix for skills tied to child entities not being shown in the parser when "skill grouping" was enabled. This was affecting the display, not the data. Skills that were tied to "unknown" child entities, like Caglio's Ouroboros skills were not being shown in the parser when skill grouping was enabled.
- Fixes #131
Full Changelog: 1.5.1...1.5.2
1.5.1
Release 1.5.1
⚠️ This is an early version of the meter. You may run into instability issues, game crashes or other odd behaviour.
How to Download
- Download the .msi installer below and run the installer. (Ignore the .zip and sig files.)
- Open GBFR Logs with the game running!
Release Notes
- [Feature] Added a new setting called "Open Log on Save" which controls whether the log will automatically open after saving the encounter.
- [Feature] Show individual trait levels, separately from the sigil level.
Full Changelog: 1.5.0...1.5.1