Release 1.8.0
⚠️ This is a third-party application. You may run into instability issues, game crashes or other odd behaviour.
Release Notes
This update focuses on adding stun tracking support to the parser, and several quality-of-life updates to allow for more complex filtering (thanks to @AristocratMC)
- Fixes for various EN skill names, misspellings and updates to make it more consistent.
- Stun value tracking, through two new columns (Stun / Stun per Second)
- Updates filters to persist across navigating through logs and through deleting logs.
- Updates to translation + skill grouping files, allowing for external 3rd party modifications to the parser to support other GBFR mods. (Midnight's Rebalance)
Two new columns can be added to the meter overlay in "Settings > Customize Overlay Meter Columns"
Stun is calculated as only "applied stun" to a target. Stun that is applied while the link bar is on cooldown / lock-out will not be counted.
Filters are preserved across the application + when deleting logs. Advanced filters can be used to filter by a specific character, or player name.
- feat: EN skill language updates by @AristocratMC in #147
- feat: Stun value tracking by @false-spring in #146
- feat: Implement player & character search, and persist UI state by @AristocratMC in #153
- feat: Add death event tracking (internally, no UI support yet) by @false-spring in #155
- fix: Stun being off by 100x in 1.8.0.alpha.3 by @AristocratMC in #156
- fix: Sandalphon Skill 140/141 label/grouping by @AristocratMC in #150
- fix: Retain filter state & current page when deleting logs by @AristocratMC in #158
- fix: Use applied stun value for tracking by @false-spring in #159
- refactor: Centralize adjusted damage events with AdjustedDamageInstance by @false-spring in #151
- refactor: Move skill groups to JSON file by @false-spring in #152
- refactor: Move filters into log index store by @false-spring in #154
New Contributors
- @AristocratMC made their first contribution in #147
Full Changelog: 1.7.0...1.8.0