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foopis23/README.md

Hi, I'm Eric Sexton

  • I'm a Fullstack Software Engineer based in Fort Wayne.
  • I'm all about diving into new stuff and geeking out on the latest tech trends.
  • My hobbies include cycling, game development, and cooking

My Tools

Web Development

Game Development

Typescript Postgres Next.js GitHub Actions Docker Prisma Railway C# Godot Engine Unity

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  1. minecraft-update-api minecraft-update-api Public

    This is a simple API that allows you to keep your server up to date with the latest server jar

    TypeScript

  2. auth-hono auth-hono Public

    The unofficial Auth.js integration for Hono

    TypeScript 3

  3. Godot-Interval-System Godot-Interval-System Public

    Godot plugin for executing a code snippet, with a fixed time delay between each call.

    GDScript

  4. ts-datapacks ts-datapacks Public

    A TypeScript library for creating Minecraft datapacks

    TypeScript

  5. Unity-Callback-Events Unity-Callback-Events Public

    A Global Event Bus for Unity

    C# 5

  6. request-logger request-logger Public

    Simple request logger for debugging webhooks that require public urls.

    JavaScript