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Developers Documentation
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- Play NeoHabitat: Getting Started
- Most contributors are expected to fork the repo, build, and run your own server...
- frandallfarmer/neohabitat Project repository: Fork This!
- Developer Installation/Build Instructions - current supports: Docker, Vagrant and Eclipse
- Join the NeoHabitat Slack We make up the documentation gap.
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The Lessons of Lucasfilm's Habitat Primer on the project. Read this.
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Issues If you want to work on priority items, take one of these.
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How to port a PL1 Habitat Type to a NeoHabitat "Elko Mod" Java Class
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API Root (javadoc) includes all java components.
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org.made.neohabitat interfaces & superclasses for the Neohabitat mod-objects
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org.made.neohabitat.mods Neohabitat Class-Mods for regions, avatars, and all the rest
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bridge/Habitat2ElkoBridge.js (jsdoc) c64 client <-> server service: spans 30yrs
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test/Telko.js (jsdoc) Telko.js testing tool - Paste JSON w/smart keyword substitution.
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beta.list new.list, the resource lists of all the classes and the offsets to their resources. aka the
style
list. See Object_data should help withgr_state
data per image, check and habitat source archive for more. We are uncertain which of [beta|new].list is accurate for the available database. -
Q-Link Reloaded, NeoHabitat fork handles legacy xmit protocol and QLink front door/registration
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Manual/Docs for Elko, the open source platform underpinning the Neoclassical Habitat Server Project
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VICEjs - An Emscripten port of the Commodore 64 emulator VICE, version 3.2 by Sgeo which we use for our browser client