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…problem in test's but! we shall deal with this porblem when we come to it
Warning Rate limit exceeded@jaibeer72 has exceeded the limit for the number of commits or files that can be reviewed per hour. Please wait 15 minutes and 52 seconds before requesting another review. ⌛ How to resolve this issue?After the wait time has elapsed, a review can be triggered using the We recommend that you space out your commits to avoid hitting the rate limit. 🚦 How do rate limits work?CodeRabbit enforces hourly rate limits for each developer per organization. Our paid plans have higher rate limits than the trial, open-source and free plans. In all cases, we re-allow further reviews after a brief timeout. Please see our FAQ for further information. WalkthroughThe changes involve a comprehensive transition from using Conan and platform-specific build tools (like MakeProject.bat and Xcode) to a unified approach utilizing vcpkg and CMake for dependency management and project building. Key modifications include the removal of Conan-related scripts, the introduction of vcpkg configuration files, and updates to the CMakeLists.txt to accommodate these changes. Additionally, a new submodule for vcpkg has been added, and the ReadMe.md has been updated to reflect the new build instructions. Changes
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Actionable comments posted: 13
🧹 Outside diff range and nitpick comments (12)
vcpkg.json (2)
1-7
: Consider adding optional metadata fields.While not required, adding fields like "name" and "version" for your project can provide useful metadata. This can help with project identification and versioning.
Here's an example of how you could add these fields:
{ + "name": "VulkanGFX", + "version-string": "0.1.0", "dependencies": [ "glfw3", "glm", "vulkan" ] }
3-5
: Consider alphabetizing the dependencies list.While the current order doesn't affect functionality, alphabetizing the list can improve readability and make it easier to locate specific dependencies as the list grows.
Here's the alphabetized version:
{ "dependencies": [ "glfw3", "glm", "vulkan" ] }vcpkg-configuration.json (2)
2-6
: LGTM! Consider adding a comment for the baseline commit.The default registry configuration looks good. It correctly uses the official Microsoft vcpkg repository and specifies a baseline commit for reproducibility.
Consider adding a comment above the "baseline" line to indicate the date or version this commit hash corresponds to. This can help with future updates and understanding when the last baseline update occurred. For example:
{ "default-registry": { "kind": "git", // Baseline from YYYY-MM-DD or vX.Y.Z "baseline": "ce1916404fc6f2b645f419a6d47b7ebafe686582", "repository": "https://github.com/microsoft/vcpkg" }, ... }
7-13
: Consider using a specific release tag for the artifact registry.The additional "microsoft" registry configuration looks good overall. However, there's a potential improvement to be made:
Instead of using the main branch ZIP, consider using a specific release tag of the vcpkg-ce-catalog. This ensures consistency across different build times and environments. You can replace the current URL with a specific release, for example:
{ "registries": [ { "kind": "artifact", "location": "https://github.com/microsoft/vcpkg-ce-catalog/archive/refs/tags/2023.07.21.zip", "name": "microsoft" } ] }Replace "2023.07.21" with the latest available release tag from the vcpkg-ce-catalog releases page.
.github/workflows/build_VS_Solution.yml (1)
Line range hint
1-29
: Overall workflow improvements and best practicesThe transition from Conan and msbuild to vcpkg and CMake is a positive change that aligns with the PR objectives. However, there are several areas where the workflow can be further improved:
- Add a caching step for vcpkg packages to speed up subsequent builds.
- Consider using a matrix strategy to build multiple configurations (e.g., Debug and Release).
- Add a step to run tests after the build, if applicable.
- Implement proper error handling and logging throughout the workflow.
Here's an example of how to implement vcpkg caching:
- name: Cache vcpkg packages uses: actions/cache@v2 with: path: ${{ github.workspace }}/vcpkg_installed key: ${{ runner.os }}-vcpkg-${{ hashFiles('**/vcpkg.json') }} restore-keys: | ${{ runner.os }}-vcpkg- - name: Install vcpkg packages run: .\vcpkg\vcpkg install --triplet x64-windowsConsider implementing these suggestions to create a more robust and efficient CI workflow.
🧰 Tools
🪛 actionlint
17-17: the runner of "actions/checkout@v2" action is too old to run on GitHub Actions. update the action's version to fix this issue
(action)
.github/workflows/build_Xcode_Proj.yml (1)
Line range hint
1-35
: Update workflow file name to reflect new build processThe current file name
.github/workflows/build_Xcode_Proj.yml
no longer accurately represents the contents of the workflow. The build process has been changed from using Xcode to using CMake.Consider renaming the file to better reflect its current purpose. For example:
.github/workflows/build_macos.yml
or
.github/workflows/build_cmake_macos.yml
This will make it clearer that the workflow is for building on macOS using CMake, rather than building an Xcode project.
🧰 Tools
🪛 actionlint
17-17: the runner of "actions/checkout@v2" action is too old to run on GitHub Actions. update the action's version to fix this issue
(action)
CMakeLists.txt (2)
4-4
: LGTM: vcpkg toolchain file set correctly.This change aligns with the PR objective of migrating to vcpkg. The relative path is good for portability.
Consider making the vcpkg path configurable:
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE) set(CMAKE_TOOLCHAIN_FILE "${CMAKE_SOURCE_DIR}/vcpkg/scripts/buildsystems/vcpkg.cmake" CACHE STRING "Vcpkg toolchain file") endif()This allows users to override the vcpkg path if needed, providing more flexibility.
8-11
: LGTM: Package finding simplified and unified.The unconditional package finding simplifies the CMake script and aligns with the goal of unifying the build process across platforms.
Consider updating the comment on line 11 to be more specific:
find_package(Vulkan REQUIRED) # Requires Vulkan SDK to be installed and in the system pathThis provides clearer guidance to developers about the Vulkan SDK requirement.
ReadMe.md (4)
30-31
: Consider removing deprecated instructionsInstead of marking the Xcode project build instructions as deprecated, it might be clearer to remove them entirely. This will prevent potential confusion for users who might attempt to follow outdated instructions.
37-38
: Improve formatting of the "Updates" sectionTo maintain consistency with the rest of the document, consider using a second-level heading for the "Updates" section. You can do this by adding an extra '#' character:
-# Updates +## UpdatesThis will make the document structure more coherent.
41-43
: Remove extra spaces in code span and consider adding explanations
- Remove the extra spaces in the code span on line 43:
-- ```cmake --build build ``` ++ ```cmake --build build```
- Consider adding brief explanations for each step to make the instructions more user-friendly. For example:
- Install the requirements using ```./vcpkg/vcpkg install``` (This will install all project dependencies) - Generate the build files using ```cmake -B build -S .``` (This creates a 'build' directory with all necessary build files) - Build the project using ```cmake --build build``` (This compiles the project using the generated build files)These explanations will help users understand the purpose of each command.
🧰 Tools
🪛 Markdownlint
43-43: null
Spaces inside code span elements(MD038, no-space-in-code)
Line range hint
1-44
: Consider reorganizing the README for clarity and completenessWhile the updates to the build instructions are valuable, the overall structure of the README could be improved. Consider the following suggestions:
- Start with a brief project description and its goals.
- List all prerequisites (CMake, vcpkg, pkg-config for macOS) in a "Requirements" section.
- Provide a step-by-step "Build Instructions" section that works for all supported platforms.
- Remove or archive deprecated instructions to avoid confusion.
- Update the "Goals of the project" section to reflect the current state and future plans.
- Ensure consistent formatting throughout the document (e.g., use of headers, code blocks).
A well-organized README will make it easier for new contributors to understand and build the project.
🧰 Tools
🪛 LanguageTool
[grammar] ~40-~40: The operating system from Apple is written “macOS”
Context: ... vcpkg being used for cross platofmr - mac os Requimentens ```brew install pkg-config...(MAC_OS)
🪛 Markdownlint
43-43: null
Spaces inside code span elements(MD038, no-space-in-code)
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (14)
- .github/workflows/build_VS_Solution.yml (1 hunks)
- .github/workflows/build_Xcode_Proj.yml (1 hunks)
- .gitignore (1 hunks)
- .gitmodules (1 hunks)
- CMakeLists.txt (1 hunks)
- CMakeUserPresets.json (1 hunks)
- MakeProject.bat (0 hunks)
- MakeProject.sh (0 hunks)
- ReadMe.md (1 hunks)
- Source/Source.cpp (4 hunks)
- conanfile.py (0 hunks)
- vcpkg (1 hunks)
- vcpkg-configuration.json (1 hunks)
- vcpkg.json (1 hunks)
💤 Files with no reviewable changes (3)
- MakeProject.bat
- MakeProject.sh
- conanfile.py
✅ Files skipped from review due to trivial changes (1)
- vcpkg
🧰 Additional context used
🪛 LanguageTool
ReadMe.md
[grammar] ~40-~40: The operating system from Apple is written “macOS”
Context: ... vcpkg being used for cross platofmr - mac os Requimentens ```brew install pkg-config...(MAC_OS)
🪛 Markdownlint
ReadMe.md
43-43: null
Spaces inside code span elements(MD038, no-space-in-code)
🔇 Additional comments (12)
vcpkg.json (1)
1-7
: LGTM! The vcpkg.json file is correctly structured.The file correctly defines the dependencies required for a Vulkan-based graphics project. The JSON structure is valid, and the essential libraries (glfw3, glm, and vulkan) are included.
CMakeUserPresets.json (2)
1-13
: LGTM: Overall structure is correct and aligns with vcpkg migration.The JSON structure is valid and correctly follows the CMake user presets format (version 4). The removal of previous Conan-related configurations and the introduction of the new "configurePresets" section align well with the stated objective of migrating to vcpkg.
1-13
: Verify vcpkg integration and consider adding documentation.The changes successfully set up the basic CMake configuration for vcpkg integration, which aligns with the PR objectives. However, to ensure a smooth transition and maintainability:
- Verify that the vcpkg submodule is correctly initialized and that the path to the toolchain file is correct.
- Consider adding comments or documentation within this file or in a separate README to explain:
- How to initialize and update the vcpkg submodule
- Any specific vcpkg packages required by the project
- How to use this preset in the build process
Run the following script to check the vcpkg submodule and toolchain file:
vcpkg-configuration.json (1)
1-14
: Well-structured vcpkg configuration with room for minor enhancements.Overall, this
vcpkg-configuration.json
file is well-structured and correctly sets up both the default git-based registry and an additional artifact-based registry. It uses trusted Microsoft sources, which is good for security.The suggestions provided earlier (adding a comment for the baseline commit and using a specific release tag for the artifact registry) would further improve maintainability and consistency. These are minor enhancements to an already solid configuration.
CMakeLists.txt (3)
2-2
: LGTM: Explicit C++ standard set to C++17.Setting the C++ standard explicitly is a good practice. C++17 is a modern standard that provides useful features and improvements.
19-20
: LGTM: Library linking simplified and unified.The single-line linking of all required libraries simplifies the CMake script and aligns with the goal of unifying the build process across platforms. The use of PUBLIC visibility is appropriate for these dependencies.
1-23
: Overall, the CMakeLists.txt changes successfully implement the vcpkg migration.The modifications align well with the PR objectives, simplifying and unifying the build process across platforms. The transition from Conan to vcpkg is well-executed, with appropriate changes to package finding and linking.
Key improvements:
- Explicit C++ standard setting
- vcpkg toolchain integration
- Simplified package finding and linking
Consider the suggestions made in previous comments for further refinements, particularly regarding the vcpkg path flexibility and source file management.
.gitignore (1)
163-165
: LGTM! Appropriate addition for vcpkg integration.The addition of
vcpkg_installed/
to the .gitignore file is a correct and necessary step in the migration to vcpkg. This ensures that the directory containing vcpkg-installed packages and build artifacts is not tracked by version control, which is the recommended practice. The comment above the entry provides clear context for future developers.Source/Source.cpp (4)
7-7
: Approved: Inclusion of<vector>
headerThe inclusion of
<vector>
is necessary as the code now utilizesstd::vector
to manage the list of required Vulkan extensions.
74-78
: Approved: Collecting required Vulkan extensions into a vectorThe code correctly initializes a
std::vector<const char*>
to store the required Vulkan instance extensions retrieved from GLFW. This ensures that all necessary extensions are accounted for when creating the Vulkan instance.
84-85
: Approved: UpdatingcreateInfo
with the correct extension count and namesBy setting
createInfo.enabledExtensionCount
andcreateInfo.ppEnabledExtensionNames
to reflect therequiredExtensions
vector, the code ensures that Vulkan instance creation includes all the necessary extensions.
79-83
: Verify the availability ofVK_KHR_portability_enumeration
extension on macOSIncluding
VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME
and setting theVK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR
flag is essential for Vulkan support on macOS platforms. However, it's recommended to verify that theVK_KHR_portability_enumeration
extension is available on the target system to prevent runtime errors.You can run the following script to check if the extension is supported:
Ensure that
vulkaninfo
is installed and accessible in your environment.
[submodule "vcpkg"] | ||
path = vcpkg | ||
url = https://github.com/microsoft/vcpkg |
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💡 Codebase verification
❗ Missing README.md File
The project is missing a README.md
file. Please add a README.md
with submodule initialization instructions to ensure proper setup for all developers.
🔗 Analysis chain
LGTM! Excellent addition of vcpkg as a submodule.
The addition of vcpkg as a Git submodule is a great choice for managing C++ dependencies. This approach allows for better version control and easier synchronization of the vcpkg tool across different development environments.
To ensure proper setup instructions are provided, please run the following script to check if the README has been updated with submodule initialization steps:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Check if README contains submodule initialization instructions
# Test: Search for submodule initialization instructions in README
rg --type md -i '(git submodule (update|init)|vcpkg.*submodule)' README.md
# If no results are found, it might indicate missing instructions
if [ $? -ne 0 ]; then
echo "Warning: README.md might be missing submodule initialization instructions."
fi
Length of output: 303
Script:
#!/bin/bash
# Description: Check if README.md exists
if [ -f README.md ]; then
echo "README.md exists."
else
echo "Warning: README.md does not exist."
fi
Length of output: 101
"dependencies": [ | ||
"glfw3", | ||
"glm", | ||
"vulkan" | ||
] |
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🛠️ Refactor suggestion
Consider specifying versions for dependencies.
While using the latest versions is often desirable, it can sometimes lead to unexpected behavior if breaking changes are introduced. Consider specifying versions for each dependency to ensure consistency across different environments and future builds.
Here's an example of how you could specify versions:
{
"dependencies": [
- "glfw3",
- "glm",
- "vulkan"
+ {
+ "name": "glfw3",
+ "version>=": "3.3.8"
+ },
+ {
+ "name": "glm",
+ "version>=": "0.9.9.8"
+ },
+ {
+ "name": "vulkan",
+ "version>=": "1.3.231"
+ }
]
}
Replace the version numbers with the minimum versions that your project requires.
Committable suggestion was skipped due to low confidence.
CMakeUserPresets.json
Outdated
"generator": "Xcode", | ||
"binaryDir": "${sourceDir}/build", | ||
"cacheVariables": { | ||
"CMAKE_TOOLCHAIN_FILE": "./vcpkg/scripts/buildsystems/vcpkg.cmake" | ||
} |
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🛠️ Refactor suggestion
Consider generator portability and use absolute paths for toolchain file.
-
The "Xcode" generator is specific to macOS. For better cross-platform compatibility, consider using a more generic generator or providing alternative presets for different platforms.
-
The CMAKE_TOOLCHAIN_FILE uses a relative path. To ensure reliability across different working directories, it's recommended to use an absolute path or a CMake variable that resolves to the correct location.
Consider updating the preset as follows:
{
"name": "default",
"generator": "${presetGenerator}",
"binaryDir": "${sourceDir}/build",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/vcpkg/scripts/buildsystems/vcpkg.cmake"
}
}
Then, you can define presetGenerator
in your environment or in a separate CMake variable file to switch between generators easily.
- name: Install vcpkg dependencies | ||
run: .\vcpkg\bootstrap-vcpkg.bat |
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🛠️ Refactor suggestion
Enhance vcpkg bootstrap step for improved robustness.
While the vcpkg bootstrap step is correctly added, consider improving it for better error handling and version management:
- Add a step to verify vcpkg's presence before bootstrapping.
- Include error handling to catch and report any bootstrap failures.
- Consider pinning to a specific vcpkg version for reproducibility.
Here's a suggested improvement:
- name: Check vcpkg installation
run: |
if (!(Test-Path .\vcpkg\vcpkg.exe)) {
Write-Error "vcpkg not found. Ensure it's properly submoduled or installed."
exit 1
}
- name: Bootstrap vcpkg
run: |
.\vcpkg\bootstrap-vcpkg.bat
if ($LASTEXITCODE -ne 0) {
Write-Error "vcpkg bootstrap failed"
exit 1
}
- name: Verify vcpkg version
run: .\vcpkg\vcpkg version
- name: Install vcpkg packages | ||
run: .\vcpkg\vcpkg install |
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Specify required packages for vcpkg installation.
The current vcpkg install command doesn't specify any packages, which may result in no action or an error. To ensure the correct dependencies are installed:
- Create a
vcpkg.json
manifest file in your project root, listing all required packages. - Alternatively, explicitly list the required packages in the install command.
Please clarify which packages are needed for the project and update the step accordingly. For example:
- name: Install vcpkg packages
run: .\vcpkg\vcpkg install package1 package2 package3
Or, if using a manifest file:
- name: Install vcpkg packages
run: .\vcpkg\vcpkg install --triplet x64-windows
Ensure that the vcpkg.json
file is present in the repository if using the manifest approach.
- name: Install vcpkg packages | ||
run: ./vcpkg/vcpkg install |
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🛠️ Refactor suggestion
Enhance vcpkg package installation step
The current vcpkg install command doesn't provide much feedback, which could make debugging difficult if package installation fails.
Consider modifying the step to include verbose output and error handling:
- name: Install vcpkg packages
run: |
./vcpkg/vcpkg install --triplet x64-osx
if [ $? -ne 0 ]; then
echo "vcpkg package installation failed"
exit 1
fi
This modification will provide more detailed output during package installation and will cause the workflow to fail if package installation encounters an error.
- name: Configure CMake | ||
run: cmake -B build -S . | ||
|
||
- name: Build with CMake | ||
run: cmake --build build |
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🛠️ Refactor suggestion
Optimize CMake build and add test step
The current CMake configuration and build steps can be improved by specifying the build type and adding a step to run tests.
Consider the following modifications:
- Specify the build type in the CMake configuration step:
- name: Configure CMake
- run: cmake -B build -S .
+ run: cmake -B build -S . -DCMAKE_BUILD_TYPE=Release
- Modify the build step to use multiple cores:
- name: Build with CMake
- run: cmake --build build
+ run: cmake --build build --config Release --parallel
- Add a step to run tests:
- name: Run tests
run: |
cd build
ctest -C Release --output-on-failure
These changes will ensure that the project is built in Release mode, utilizes multiple cores for faster builds, and runs the test suite after building.
- name: Install Homebrew | ||
run: | | ||
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" | ||
|
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🛠️ Refactor suggestion
Consider checking if Homebrew is already installed
Homebrew is typically pre-installed on GitHub Actions macOS runners. To optimize the workflow, you could check if Homebrew is already installed before attempting to install it.
Here's a suggested modification:
- name: Install Homebrew
run: |
- /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
+ if ! command -v brew &> /dev/null; then
+ /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
+ else
+ echo "Homebrew is already installed"
+ fi
📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
- name: Install Homebrew | |
run: | | |
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" | |
- name: Install Homebrew | |
run: | | |
if ! command -v brew &> /dev/null; then | |
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" | |
else | |
echo "Homebrew is already installed" | |
fi |
# List your source files | ||
file(GLOB_RECURSE SOURCES "Source/*.cpp" "Source/*.h" "Source/*.hpp") | ||
|
||
source_group(TREE "${CMAKE_SOURCE_DIR}/Source" PREFIX "Source" FILES ${SOURCES}) | ||
|
||
# Create executable |
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🛠️ Refactor suggestion
Consider explicitly listing source files instead of using GLOB_RECURSE.
While GLOB_RECURSE is convenient, it can lead to unexpected behavior if new files are added without re-running CMake. This might cause new source files to be missed in the build.
Consider explicitly listing your source files for better control:
set(SOURCES
Source/main.cpp
Source/vulkan_wrapper.cpp
# ... other source files
)
add_executable(VulkanGFX ${SOURCES})
This approach ensures that CMake always knows about all source files and rebuilds when the list changes.
working updates vcpkg being used for cross platofmr | ||
- mac os Requimentens ```brew install pkg-config``` |
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Fix typos and improve formatting
There are several typos and formatting issues in this section. Please consider the following corrections:
-working updates vcpkg being used for cross platofmr
-- mac os Requimentens ```brew install pkg-config```
+Working update: vcpkg is now being used for cross-platform builds.
+- macOS requirements: ```brew install pkg-config```
This improves readability and corrects the spelling of "macOS", "platform", and "requirements".
🧰 Tools
🪛 LanguageTool
[grammar] ~40-~40: The operating system from Apple is written “macOS”
Context: ... vcpkg being used for cross platofmr - mac os Requimentens ```brew install pkg-config...(MAC_OS)
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Actionable comments posted: 3
🧹 Outside diff range and nitpick comments (1)
.github/workflows/build_Xcode_Proj.yml (1)
Line range hint
1-37
: Overall assessment of the workflow changesThe transition from Conan and Xcode to Homebrew, vcpkg, and CMake represents a significant improvement in the build process. This change moves towards a more flexible, standardized, and maintainable workflow. The new setup should provide better dependency management and cross-platform compatibility.
However, there are several areas where the workflow can be further optimized:
- Checking for pre-existing Homebrew installation
- Enhancing vcpkg package installation with better error handling and verbosity
- Optimizing CMake configuration and build steps
- Adding a testing step to the workflow
By implementing the suggested improvements, you'll create a more robust, efficient, and informative CI/CD pipeline. This will lead to faster builds, easier debugging, and increased confidence in the build process.
As you continue to refine this workflow, consider the following architectural advice:
- Maintain a separate vcpkg.json file to explicitly declare your project's dependencies. This will make it easier to manage and update dependencies over time.
- Consider caching the vcpkg packages to speed up subsequent builds.
- If your project supports multiple platforms, create similar workflows for other operating systems to ensure cross-platform compatibility.
🧰 Tools
🪛 actionlint
17-17: the runner of "actions/checkout@v2" action is too old to run on GitHub Actions. update the action's version to fix this issue
(action)
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (2)
- .github/workflows/build_VS_Solution.yml (1 hunks)
- .github/workflows/build_Xcode_Proj.yml (1 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
- .github/workflows/build_VS_Solution.yml
🔇 Additional comments (2)
.github/workflows/build_Xcode_Proj.yml (2)
19-19
: Excellent addition of submodule checkout!The inclusion of
submodules: true
in the checkout action is a crucial step for ensuring that the vcpkg submodule is properly initialized. This change addresses the concern raised in a previous review comment and is essential for the new vcpkg-based workflow.
25-28
: Appropriate setup for vcpkg dependenciesThe addition of steps to install pkg-config via Homebrew and bootstrap vcpkg is correct and necessary for the new build process. These steps ensure that the required tools are available for vcpkg to function properly.
The vcpkg submodule update is implicitly handled by the checkout action with submodules enabled, so no additional step is needed here.
- name: Install Homebrew | ||
run: | | ||
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" | ||
|
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🛠️ Refactor suggestion
Optimize Homebrew installation step
While adding Homebrew installation is necessary for the new workflow, it's worth noting that Homebrew is typically pre-installed on GitHub Actions macOS runners. To optimize this step and avoid unnecessary installation attempts, consider checking if Homebrew is already installed before proceeding with the installation.
Here's an optimized version of the step:
- name: Install Homebrew
run: |
if ! command -v brew &> /dev/null; then
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
else
echo "Homebrew is already installed"
fi
This modification will skip the installation if Homebrew is already present, potentially saving time in the workflow execution.
- name: Install vcpkg packages | ||
run: ./vcpkg/vcpkg install |
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🛠️ Refactor suggestion
Enhance vcpkg package installation step
While the addition of a vcpkg package installation step is crucial, the current implementation can be improved in terms of specificity, verbosity, and error handling.
Consider the following enhancements:
- Specify the triplet explicitly (e.g., x64-osx for macOS).
- Add verbose output for better debugging.
- Implement error handling to fail the workflow if package installation fails.
Here's a suggested implementation:
- name: Install vcpkg packages
run: |
./vcpkg/vcpkg install --triplet x64-osx --verbose
if [ $? -ne 0 ]; then
echo "vcpkg package installation failed"
exit 1
fi
These modifications will provide more detailed output during package installation, ensure the correct triplet is used, and cause the workflow to fail if package installation encounters an error.
- name: Configure CMake | ||
run: cmake -B build -S . | ||
|
||
- name: Build with CMake | ||
run: cmake --build build |
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🛠️ Refactor suggestion
Optimize CMake configuration and build steps
The transition to CMake for project configuration and building is a positive change. However, the current implementation can be further optimized to improve build performance and include testing.
Consider the following enhancements:
- Specify the build type (e.g., Release) in the CMake configuration step.
- Use parallel builds to speed up the process.
- Add a step to run tests after building.
Here's a suggested implementation:
- name: Configure CMake
run: cmake -B build -S . -DCMAKE_BUILD_TYPE=Release
- name: Build with CMake
run: cmake --build build --config Release --parallel
- name: Run tests
run: |
cd build
ctest -C Release --output-on-failure
These changes will ensure that the project is built in Release mode, utilize multiple cores for faster builds, and run the test suite after building. This approach aligns with best practices for CMake usage in CI/CD pipelines and will provide more comprehensive validation of the build.
allowing vspkg to make and build things
Summary by CodeRabbit
Release Notes
New Features
vcpkg
andCMake
for dependency management and project building.Bug Fixes
Documentation
ReadMe.md
to reflect new build processes and removed deprecated sections.