v1.4.0 - alpha
CHANGED
- Mini Map: The red ghost rooms will now be marked in a different color scheme, which makes them more recognizible on mini map. (Aceearly1993)
CHANGED
- Garden of the Dead: Make the A-letter panel temporarily blink in order to reduce progression problem. (Aceearly1993)
CHANGED
- Terminated the mentioning of small keyboard region due to redundant. (Aceearly1993)
CHANGED
- In-depth adjust of text formats to fit screen resize situations. (Aceearly1993)
CHANGED
- Position of text objects in sub screen that got missed for some reason. (Aceearly1993)
FIXED
- Some Map chip layering errors at Rivoire Cave. (Aceearly1993)
FIXED
- A bug to text size after resizing the windows display scale to be higher than 100%. (Aceearly1993)
FIXED
- A bug that causes the capability of air dash to be temporarily locked up after performing a chain of air dash>sword attack actions. (Aceearly1993)
FIXED
- A phenomenon that causes the resized window to flash repeatedly by disabling the ability to run while resizing. (Aceearly1993)
FIXED
- Now the game window's position will be automatically re-centered once a window size is chosen in video option screen. (Aceearly1993)
FIXED
- Hunter skeleton's HP information in enemy bestiary which was wrong in vanilla. (Aceearly1993)
FIXED
- Red glowing effect in Alucard reinforce animation which only had one direction in vanilla. (Aceearly1993)
ADDED
- Regulations in keyboard remap function so that hardcoded system keys won't get accidently recognized as valid input in keyboard remap. (Aceearly1993)
ADDED
- Regulations in keyboard remap function so that multiple keyboard keys won't get registered the same key function. (Aceearly1993)
ADDED
- More new event notes and restored more event notes from source document file regarding the changed parts. (Aceearly1993)
ADDED
- A hotkey set so that the game's anti-alias can be toggled on/off to fit the preference of more people. (Aceearly1993)
ADDED
- Important UIs on start screen to make players not get lost quickly. (Aceearly1993)