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Spells: Mysticism
Kyle Huckins edited this page Nov 15, 2020
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1 revision
Mental Interference
- Range: 18m
- Damage: 1d8 Psychic or 1d8 Force
Project Object
- Range: 9m
- Teleport item
Spectral Shield
- Range: Self
- Status: Spectral Shield
- AC+1
- Safe from Magic Missile
- Duration: 1 turn
Brand
- Range: 9m
- Status: Brand
- You know this target's location, even when hidden/invisible
- Duration: 18 turns
Nightshield
- Range: Self
- Status: Nightshield
- Resistance to Force
- Magic Missile Protection
- Bonus to Saving Throws
- Fades in sunlight
- Duration: 9 turns
Pester
- Range: 18m
- Status: Pester
- Disadvantage on attack rolls
- Disadvantage on Wisdom checks
- Duration: 9 turns
Prophesized Strike
- Melee Weapon Attack (Using Spell Modifier)
- Damage: +2d6
- Status: Vulnerable
- Attacks against this creature have Advantage
- Duration: 1 turn
Knight's Move
- Range: 9m
- Status: Knight's Move
- Duration: 1 turn
- Triple Movement Speed
- Ignore Reactions from leaving attack range
Spelldrinker
- Range: Self
- Status: Spelldrinker
- Duration: 5 turns
- When hit by a Spell attack, restore 1 1st-Level Spell Slot