Block Source 0.4.0 Alpha Release
After a very long time, our long-awaited alpha release has finally happened
Changes
- Changed Pistol animations for Deagle & M1911
- Changed Chat UI Button
- Changed Serverlist Layout
- Changed Main Menu Layout
- Changed UI Theme
- Updated Blue Team/Red Team win Announcements
- Revamped Settings Menu
- New Logo & Game Name
- New Healthbox Textures
- Repositioned InGame UI
- Balanced weapons
- New Nametags that show only when hovering over plays
- Changed gravity and movement
- Tweaked UIs for Inventory/Shop
Additions
- New BakedLightMaps for Knife & Warehouse
- UI Safe Areas to make UI on mobile phones with notches better supported
- Headers to pages in game (Serverlist, Create Server, inventory, etc)
- Text Wrapping to chat
- Added purchasing overlay to prevent buying something twice
- Added more WatchDog protections
- Added Sound when switching weapons
- Added checks to prevent black skins from displaying
- Added new nametag support for deathmatch
- Added async skin loading support
- Added Dynamic Loading for maps
- Added back button to login and register pages
- Added server preview (showcases server map, etc when highlighting over server)
Fixes
- Fixed AutoScale Bugs
- Made weapon code cleaner
- Fixed bugs with nametags being jittery
- Fixed bugs with unequipping weapons
- Fixed issue with currency scaling
- Fixed old bugs with jittery nametags
- Fixed emoting code
- Updated & cleaned up player.gd animations code
- Fixed bugs with weapons not showing up on mobile platforms
- Fixed issues with players being stuck in one another
- Fixed scaling issue with currency
- Fixed issues with chat scrolling
- Fixed issues with team menu not showing player in team menu unless they spawned in