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[DFT] Implement Lifecraft Engine #13294
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package mage.cards.l; | ||
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import mage.MageInt; | ||
import mage.abilities.Ability; | ||
import mage.abilities.common.AsEntersBattlefieldAbility; | ||
import mage.abilities.common.SimpleStaticAbility; | ||
import mage.abilities.effects.ContinuousEffectImpl; | ||
import mage.abilities.effects.common.ChooseCreatureTypeEffect; | ||
import mage.abilities.effects.common.continuous.BoostAllOfChosenSubtypeEffect; | ||
import mage.abilities.keyword.CrewAbility; | ||
import mage.cards.CardImpl; | ||
import mage.cards.CardSetInfo; | ||
import mage.constants.*; | ||
import mage.filter.common.FilterControlledCreaturePermanent; | ||
import mage.filter.common.FilterCreaturePermanent; | ||
import mage.game.Game; | ||
import mage.game.permanent.Permanent; | ||
import mage.players.Player; | ||
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import java.util.List; | ||
import java.util.UUID; | ||
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/** | ||
* | ||
* @author jackd149 | ||
*/ | ||
public final class LifecraftEngine extends CardImpl { | ||
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(); | ||
public LifecraftEngine(UUID ownerId, CardSetInfo setInfo) { | ||
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}"); | ||
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this.subtype.add(SubType.VEHICLE); | ||
this.power = new MageInt(4); | ||
this.toughness = new MageInt(4); | ||
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// As this Vehicle enters, choose a creature type. | ||
this.addAbility(new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.BoostCreature))); | ||
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// Vehicle creatures you control are the chosen creature type in addition to their other types. | ||
this.addAbility(new SimpleStaticAbility(new LifecraftEngineAddSubTypeAllEffect())); | ||
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// Each creature you control of the chosen type other than this Vehicle gets +1/+1. | ||
BoostAllOfChosenSubtypeEffect effect = new BoostAllOfChosenSubtypeEffect(1, 1, Duration.WhileOnBattlefield, filter, true); | ||
effect.setText("Each creature you control of the chosen type other than this Vehicle gets +1/+1."); | ||
this.addAbility(new SimpleStaticAbility(effect)); | ||
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// Crew 3 | ||
this.addAbility(new CrewAbility(3)); | ||
} | ||
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private LifecraftEngine(final LifecraftEngine card) { | ||
super(card); | ||
} | ||
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@Override | ||
public LifecraftEngine copy() { | ||
return new LifecraftEngine(this); | ||
} | ||
} | ||
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class LifecraftEngineAddSubTypeAllEffect extends ContinuousEffectImpl { | ||
static FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(); | ||
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static { | ||
filter.add(SubType.VEHICLE.getPredicate()); | ||
} | ||
public LifecraftEngineAddSubTypeAllEffect() { | ||
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit); | ||
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staticText = "Vehicle creatures you control are the chosen type in addition to their other types."; | ||
} | ||
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private LifecraftEngineAddSubTypeAllEffect(final LifecraftEngineAddSubTypeAllEffect effect) { | ||
super(effect); | ||
} | ||
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@Override | ||
public LifecraftEngineAddSubTypeAllEffect copy() { | ||
return new LifecraftEngineAddSubTypeAllEffect(this); | ||
} | ||
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@Override | ||
public boolean apply(Game game, Ability source) { | ||
UUID controllerId = source.getControllerId(); | ||
Player controller = game.getPlayer(controllerId); | ||
SubType subType = ChooseCreatureTypeEffect.getChosenCreatureType(source.getSourceId(), game); | ||
if (controller == null || subType == null) { | ||
return false; | ||
} | ||
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List<Permanent> creatures = game.getBattlefield().getAllActivePermanents( | ||
filter, controllerId, game); | ||
for (Permanent creature : creatures) { | ||
if (creature != null) { | ||
creature.addSubType(game, subType); | ||
} | ||
} | ||
return true; | ||
} | ||
} |
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must be
filter = StaticFilters.FILTER_CONTROLLED_CREATURE
orfilter = new FilterControlledCreaturePermanent
due "Each creature you control of the chosen type"