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[main] Update dependencies from dotnet/arcade #15264
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…815.5 Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 10.0.0-beta.25415.5
…822.3 Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 10.0.0-beta.25422.3
…830.1 Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 10.0.0-beta.25430.1
…907.1 Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25457.1
…912.2 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25462.2
|
blocked on dotnet/sdk#50923 |
…919.3 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25469.3
…927.2 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25477.2
…004.3 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25504.3
…009.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25509.1
|
This is probably hitting the same issue with dotnet_host_root as on testfx microsoft/testfx#6751 |
…024.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25524.1
…031.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25531.1
…107.2 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25557.2
…110.1 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25560.1
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the latest dotnet sdk cannot restore net9, and the older ones can't correctly handle dotnet test + dlls, so I am waiting for net10 release to try this out. |
…112.6 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25562.6
…121.8 On relative base path root Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25571.8
| env: | ||
| DOTNET_ROOT: $(Build.SourcesDirectory)/.dotnet |
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We needed this in testfx when we moved from VSTest to MTP because we are now running a standalone executable, but why would an arcade update need this?
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#15329 maybe it is not needed let's see
| /bl:$(Build.SourcesDirectory)/artifacts/TestResults/$(_BuildConfig)/Test.binlog | ||
| name: Test | ||
| displayName: Test | ||
| env: |
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Same here. I'm curious why it's needed now but was working earlier?
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#15329 maybe it is not needed let's see
| # Workaround for DOTNET_HOST_PATH not being set by older MSBuild | ||
| if (-not $env:DOTNET_HOST_PATH) { | ||
| $env:DOTNET_HOST_PATH = [System.IO.Path]::GetFullPath((Join-Path (Join-Path (Join-Path $PSScriptRoot '..') '.dotnet') 'dotnet')) | ||
| if (-not (Test-Path $env:DOTNET_HOST_PATH)) { | ||
| $env:DOTNET_HOST_PATH = "$($env:DOTNET_HOST_PATH).exe" | ||
| } | ||
| } |
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This workaround shouldn't be needed when using vs2026. Can you try reverting please?
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#15328 yeah I noticed that as well, but did not want to wait for whole another build.

This pull request updates the following dependencies
From https://github.com/dotnet/arcade