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@dotnet-maestro dotnet-maestro bot commented Aug 18, 2025

This pull request updates the following dependencies

From https://github.com/dotnet/arcade

dotnet-maestro bot and others added 6 commits August 18, 2025 05:02
…815.5

Microsoft.DotNet.Arcade.Sdk
 From Version 10.0.0-beta.25408.3 -> To Version 10.0.0-beta.25415.5
…822.3

Microsoft.DotNet.Arcade.Sdk
 From Version 10.0.0-beta.25408.3 -> To Version 10.0.0-beta.25422.3
…830.1

Microsoft.DotNet.Arcade.Sdk
 From Version 10.0.0-beta.25408.3 -> To Version 10.0.0-beta.25430.1
…907.1

Microsoft.DotNet.Arcade.Sdk
 From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25457.1
…912.2

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25462.2
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nohwnd commented Sep 19, 2025

blocked on dotnet/sdk#50923

dotnet-maestro bot and others added 6 commits September 22, 2025 05:02
…919.3

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25469.3
…927.2

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25477.2
…004.3

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25504.3
…009.1

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25509.1
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nohwnd commented Oct 23, 2025

This is probably hitting the same issue with dotnet_host_root as on testfx microsoft/testfx#6751

dotnet-maestro bot and others added 8 commits October 27, 2025 05:01
…024.1

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25524.1
…031.1

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25531.1
…107.2

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25557.2
…110.1

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25560.1
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nohwnd commented Nov 10, 2025

the latest dotnet sdk cannot restore net9, and the older ones can't correctly handle dotnet test + dlls, so I am waiting for net10 release to try this out.

dotnet-maestro bot and others added 6 commits November 17, 2025 05:01
…112.6

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25562.6
…121.8

On relative base path root
Microsoft.DotNet.Arcade.Sdk From Version 10.0.0-beta.25408.3 -> To Version 11.0.0-beta.25571.8
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nohwnd commented Nov 24, 2025

most changes are automatic.

Updated the images for build, and updated vs versions, and tests.

image

@nohwnd nohwnd merged commit ef414bf into main Nov 24, 2025
11 checks passed
@nohwnd nohwnd deleted the darc-main-41923e90-0b9a-4476-bc03-76e9b3bc1a09 branch November 24, 2025 12:55
Comment on lines +190 to +191
env:
DOTNET_ROOT: $(Build.SourcesDirectory)/.dotnet
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We needed this in testfx when we moved from VSTest to MTP because we are now running a standalone executable, but why would an arcade update need this?

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#15329 maybe it is not needed let's see

/bl:$(Build.SourcesDirectory)/artifacts/TestResults/$(_BuildConfig)/Test.binlog
name: Test
displayName: Test
env:
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Same here. I'm curious why it's needed now but was working earlier?

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#15329 maybe it is not needed let's see

Comment on lines +37 to +43
# Workaround for DOTNET_HOST_PATH not being set by older MSBuild
if (-not $env:DOTNET_HOST_PATH) {
$env:DOTNET_HOST_PATH = [System.IO.Path]::GetFullPath((Join-Path (Join-Path (Join-Path $PSScriptRoot '..') '.dotnet') 'dotnet'))
if (-not (Test-Path $env:DOTNET_HOST_PATH)) {
$env:DOTNET_HOST_PATH = "$($env:DOTNET_HOST_PATH).exe"
}
}
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This workaround shouldn't be needed when using vs2026. Can you try reverting please?

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#15328 yeah I noticed that as well, but did not want to wait for whole another build.

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4 participants