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TODO
Miguel Isasmendi edited this page May 1, 2017
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HOME > PROJECT & COMMUNITY > ABOUT > TODO
This are the tasks to be completed as we advance on the project:
- The game should tick automatically at a predefined interval, at say, 1 step per second.
- This server allows multiple clients to share the same, synchronized world view.
- Each client is assigned a random color on initialization.
- Creating a point on any grid will create a live cell on that grid with the client’s color. This change should be synchronized across all connected clients. (Using any mechanism to achieve this, such as polling, comet or WebSocket).
- When a dead cell revives by rule #4 , it will be given a color that is the average of its neighbors (that revive it).
- Give the creator of the Grid Cell to config the tick interval upon creation.
- Implement some kind of users authentication.
- Implement some kind of storage for users data.
- Implement an acceptable Application Error handling mechanism Across the App.
- Implement an acceptable logging mechanism across the App.
- Implement unit tests for Models.
- Implement unit test for WebSockets endpoints.
- Implement integration tests for the whole backend services.
- Get to a coverage of at least 70%.
- Add more automates taken from places like Eric Weisstein's treasure trove
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