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Welcome to my Jit Hoob ๐Ÿ‘‹

Sup! My name's Mike. You're probably here to learn more about my tech schtuff.

I'm a generalist engineer in video games. My claims to fame are working on World of Warcraft (UI), Hearthstone (Gameplay), and Marvel Snap (Everything).

I was one of the decision makers for moving Hearthstone to Unity after it was on a custom game engine. I was the technical co-founder of Second Dinner and built the core tech and backend for Marvel Snap from scratch. I also built a custom C++/Lua game engine to power my self-published iOS game Mecha Drop. I try to make code easy to work with and learn, which usually means spending more time on it, but I also include healthy doses of pragmatism, otherwise I wouldn't get anything done.

See my website if you want to know more about me, and see my pinned repositories if you're interested in game dev utilities.

Thanks for stopping by ๐Ÿ‘‹

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