Sup! My name's Mike. You're probably here to learn more about my tech schtuff.
I'm a generalist engineer in video games. My claims to fame are working on World of Warcraft (UI), Hearthstone (Gameplay), and Marvel Snap (Everything).
I was one of the decision makers for moving Hearthstone to Unity after it was on a custom game engine. I was the technical co-founder of Second Dinner and built the core tech and backend for Marvel Snap from scratch. I also built a custom C++/Lua game engine to power my self-published iOS game Mecha Drop. I try to make code easy to work with and learn, which usually means spending more time on it, but I also include healthy doses of pragmatism, otherwise I wouldn't get anything done.
See my website if you want to know more about me, and see my pinned repositories if you're interested in game dev utilities.
Thanks for stopping by ๐