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Release 1.7

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@mmaldacker mmaldacker released this 14 May 18:46
· 107 commits to master since this release
  • Added SetType to rigidbody
  • Additional checks for texture and buffer copies
  • Added compute and graphics pipeline cache
  • Buffer not cleared on construction anymore
  • Fix PCG exit condition
  • Not loading surface for unit-tests
  • Clear swapchains on startup
  • Fix missing transferDst flag to swapchain images
  • Documentation improvements
  • vk_mem_alloc upgrade to 2.2.0
  • Fix prefix scan compute shader constants
  • Using spirv-cross version 2019-03-29
  • Prefer discrete gpu when creating device
  • Use static version of MoltenVK
  • Added ParticlePhi method to WaterWorld
  • Clear texture on construction only if device local memory
  • Fix family queue index selection
  • Minimum cmake requirements bumbed to 3.11 (because of FetchContent)
  • Fixed high-dpi scaling for example
  • Improved cmake install
  • Improved dynamic loading of vulkan extension functions