A two hour workshop introducing Personas and their use in digital product design and development.
Intended for use by groups of 6 - 30.
Slides to support the workshop are available at: https://neontribe.github.io/personas-in-practice
- A big enough room
- A projector and screen
- Tables sufficient to split the party into groups of two or three participants
- A3+ paper sufficient for 10 sheets per group
- Large post-it notes - 1 pack per group
- A means to fix completed sheets to the walls of the room
- Marker pens
- Introduction [5]
- Housekeeping (optional)
- Who's who (5 mins)
- Session Outline (1 min)
- Personas in Theory [10]
- What is a "Persona"?
- Character(fictitious) (1 min)
- Users & Stakeholders (2 min)
- Excercise 1: What makes up a Character? (6-7 min)
- A shouting out and writing-down excercise
- What is a "Persona"?
- Personas in Creation [25]
- How to generate personas... (3 min)
- Collaboratively
- Self-critically
- Iteratively
- Excercise 2: Generating a persona (20 mins)
- Setup - explain task and domain (3 min)
- Pick important factors (3 min)
- Create Persona (10 min)
- Show (5 mins)
- How to generate personas... (3 min)
- BREAK [15]
- Personas in Use
- Personas as Team Communications [15]
- Shared Creation (2 min)
- Democratic (1 min)
- Exposes Assumptions (1 min)
- Persona Posters (1 min)
- User-story Context (5 min)
- Humanizes End-Users (1 min)
- Personas in Scenario-Based Design [23-3375]
- Domain (1 min)
- Scenarios (2 min)
- Persona + Scenario = Concept (2 min)
- Excercise 3: Ideation
- Given the persona from ex2 (2 min)
- Assess the persona for relevance (3 min)
- (opt) Create another persona (10)
- And the following scenarios: (4 min)
- xxxxxxxxx
- Generate 5 product ideas in 5 minutes
- Generate 5 product ideas in 1.5 minutes
- Pick a favorite and tell (3 min)
- Personas in Product Management [65-75]
- Journey mapping (10 mins)
- Like a storyboard or cartoon of an encounter with a product or service
- Identifies the stages
- Identifies "Pain Points"
- Identify needs for research
- Is the pain point valid?
- Identify areas for improvement
- The pain point yields a persona and a scenario for ideation
- BREAK (15)
- Excercise 4: Usability testing
- Introduce Ollee (5 min)
- Assess persona relevance (5 min)
- Explore the process (15 min)
- Explore the sign-up process on screen as a group
- Run your persona through it. (10 min)
- List the pain points you discover (5 min)
- Journey mapping (10 mins)
- Personas as Team Communications [15]
- Personas Imperfect [10]
- Not a substitute for usability testing by real users
- Persona creation can be manipulated
- To support a preconception
- To be a proxy for real individuals
- Personas can become stereotypes too easily
- Only as good as the team's empathy