Skip to content

Commit

Permalink
update docs
Browse files Browse the repository at this point in the history
  • Loading branch information
admercs committed Feb 23, 2024
1 parent ca799e1 commit 1472ef3
Showing 1 changed file with 5 additions and 3 deletions.
8 changes: 5 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -22,14 +22,16 @@

## Announcements

* UNDER CONSTRUCTION: We are updating the build systems. Expect a few bumps in the road.
* The `autonomysim` Python package has undergone a complete overhaul! `AutonomyLib` is next.
* A new documentation system has been rolled out that covers the Python and C++ APIs.
* `Windows`: all build scripts have been translated from Command/Batch to PowerShell. `Unreal Engine` still generates Batch files and we are still ironing out the bugs.
* `Unreal Engine` version 5.0 brought powerful new features including [Nanite](https://www.unrealengine.com/en-US/blog/understanding-nanite---unreal-engine-5-s-new-virtualized-geometry-system) and [Lumen](https://www.unrealengine.com/en-US/tech-blog/unreal-engine-5-goes-all-in-on-dynamic-global-illumination-with-lumen), while deprecating support for the [PhysX](https://developer.nvidia.com/physx-sdk) backend.
* `AutonomySim` supports `Unreal Engine` version 5.03 and above. For version 4.27, you can use the `ue4.27` branch. The `master` branch supports `Unreal Engine` version 5.3 and below.
* Support for `Unity Engine`, `Gazebo`, and `ROS1` has been deprecated to focus on `Unreal Engine`, `ROS2`, `ArduPilot/PX4`, `qGroundControl`, `PyTorch`, and real-time applications of `AutonomyLib` via software- and hardware-in-the-loop.
* The `autonomysim` Python package has undergone a complete overhaul! `AutonomyLib` is next.
* We are researching ways to seemlessly interoperate between `AutonomySim` and `Omniverse/IsaacSim`. The `Omniverse Unreal Engine Connector` makes it possible to sync `Unreal Engine` data with an `Omniverse Nucleus` server, which can then sync with any `Omniverse Connect` application including `IsaacSim`.
* `Windows`: all build scripts have been translated from Command/Batch to PowerShell. `Unreal Engine` still generates Batch files.
* `Linux`: added `ROS2` support for `Ubuntu 22.04 LTS` (Jammy Jellyfish).
* `macOS`: `Unreal Engine` version 5.2 brought native support for the excellent Apple/ARM M-series silicon.
* `macOS`: `Unreal Engine` version 5.2 brought native support for Apple/ARM M-series silicon.

For a complete list of changes, view the [change log](./docs/CHANGELOG.md).

Expand Down

0 comments on commit 1472ef3

Please sign in to comment.