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CreateVehicle
AroliSG edited this page May 16, 2021
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15 revisions
Constructor
let Vehicle = server.createVehicle (model, world, pos x, pos y, pos z, angle, primary colour, secondary colour);
- Vehicle.delete ();
- Vehicle.setSpawnRotationEuler (Pos x, Pos y, Pos z);
- Vehicle.isStreamedForPlayer (Instance);
- Vehicle.getSpawnRotationEuler ();
- Vehicle.getTurrentRotation ();
- Vehicle.setIdleRespawnTimeout (Integer timeout);
- Vehicle.getIdleRespawnTimeout ();
- Vehicle.getSyncController ();
- Vehicle.getSyncReason ();
- Vehicle.setWorld (Integer world);
- Vehicle.getWorld ();
- Vehicle.getModel ();
- Vehicle.getOccupant (Integer id);
- Vehicle.respawn ();
- Vehicle.setImmunities ();
- Vehicle.setHealth (Integer health);
- Vehicle.getTurnSpeed (Integer speed);
- Vehicle.setImmunityFlags (Flags);
- Vehicle.getRotation ();
- Vehicle.getOption (Option);
- Vehicle.setRotationEuler (Pos x, Pos y, Pos z);
- Vehicle.setLightsData (Boolean);
- Vehicle.setTaxiLight (Boolean);
- Vehicle.setPosition (Pos x, Pos y, Pos z);
- Vehicle.getRotationEuler ();
- Vehicle.getSpawnPosition ();
- Vehicle.getHealth ();
- Vehicle.getTaxiLight ();
- Vehicle.setRadio (Integer id);
- Vehicle.getPosition ();
- Vehicle.getRadio ();
- Vehicle.getImmunityFlags ();
- Vehicle.setSpeed ( arg0, arg1, arg2, arg3, arg4 );
- Vehicle.getImmunities ();
- Vehicle.isWrecked ();
- Vehicle.detonate ();
- Vehicle.setTurnSpeed ( arg0, arg1, arg2, arg3, arg4 );
- Vehicle.setSpawnRotation ( arg0, arg1, arg2, arg3 );
- Vehicle.getSpawnRotation ();
- Vehicle.setColours (Primary colour, Secondary colour);
- Vehicle.getLightsData ();
- Vehicle.setRotation ( arg0, arg1, arg2, arg3 );
- Vehicle.getSpeed ( arg0 );
- Vehicle.setOption ( arg0, arg1 );
- Vehicle.setSpawnPosition (Pos x, Pos y, Pos x);
- Vehicle.getColours ();
- Vehicle.getTyreStatus ();
- Vehicle.getDoorStatus ();
- Vehicle.setDoorStatus (int,int);
- Vehicle.setTyreStatus (int,int);
- Vehicle.getPanelStatus (int,int);
- Vehicle.setPanelStatus (int,int)
- Vehicle.getId ();
- Vehicle.isValid ();
- Vehicle.print ();
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Vehicle.setHandlingRule (Integer
rules, Float value);
Vehicle.resetHandling ();
Vehicle.getHandlingRule (Integer rule);
Vehicle.handlingRuleExists (Integer rule);
Vehicle.resetHandlingRule (Integer rule);
Example
server.createVehicle(200, player.getWorld (), player.getPosition().x, player.getPosition().y, player.getPosition().z, 1.1, 2, 4);