Antistasi Mod 3.5.3
Version 3.5.3 - 14th April 2024
Changes from version 3.5.2 to 3.5.3
================ Minor ================
- #3188 Removed separate case-sensitive checks from fn_initZones in favour of overall toLower implementation
- #3206 Added ACE Painkillers to the rebel starting gear
================ Template updates ================
- #3192 Added missing heavy vests for the vanilla ION factions
- #3211 Fixed some swapped helicopters in the Reaction Forces CDLC integration
- #3217 Factions with higher DLC dependencies will now appear lower on the faction selection list
- #3220 Fixed an issue with 3CB where the wrong magazines were being given to certain guns
================ Bugfixes ================
- #3195 Fixed a start-up hang when mods with too many cosmetic items were loaded
- #3196 Fixed incorrect order of strings for fast travel parameters
- #3196 Fixed an exploit in the fast travel function
- #3197 Fixed an issue where bipods would sometimes be deleted by the arsenal
- #3207 Fixed a script error with CBA when spawning AI units
- #3212 Fixed a script error from a debug command in the Garage
- #3215 Player corpses should now not be deleted until 15 minutes have passed, fixing an issue where many respawning players would delete corpses
================ DISCLAIMER ================
Please note that this changelog may contain both spelling/grammatical errors and/or factual errors. Should any factual errors exist, we apologise but with the sheer number of changes made per version it can be easy to lose or mistake a change when writing up the changelog.