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Antistasi Mod 3.5.3

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@Bob-Murphy Bob-Murphy released this 14 Apr 20:31
· 187 commits to unstable since this release
3519b19

Version 3.5.3 - 14th April 2024

Changes from version 3.5.2 to 3.5.3

================ Minor ================

  • #3188 Removed separate case-sensitive checks from fn_initZones in favour of overall toLower implementation
  • #3206 Added ACE Painkillers to the rebel starting gear

================ Template updates ================

  • #3192 Added missing heavy vests for the vanilla ION factions
  • #3211 Fixed some swapped helicopters in the Reaction Forces CDLC integration
  • #3217 Factions with higher DLC dependencies will now appear lower on the faction selection list
  • #3220 Fixed an issue with 3CB where the wrong magazines were being given to certain guns

================ Bugfixes ================

  • #3195 Fixed a start-up hang when mods with too many cosmetic items were loaded
  • #3196 Fixed incorrect order of strings for fast travel parameters
  • #3196 Fixed an exploit in the fast travel function
  • #3197 Fixed an issue where bipods would sometimes be deleted by the arsenal
  • #3207 Fixed a script error with CBA when spawning AI units
  • #3212 Fixed a script error from a debug command in the Garage
  • #3215 Player corpses should now not be deleted until 15 minutes have passed, fixing an issue where many respawning players would delete corpses

================ DISCLAIMER ================

Please note that this changelog may contain both spelling/grammatical errors and/or factual errors. Should any factual errors exist, we apologise but with the sheer number of changes made per version it can be easy to lose or mistake a change when writing up the changelog.