Change the repository type filter
All
Repositories list
33 repositories
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.
- Lightweight collections, utilities, and general interface types to help make maintainable code.
- Godot-specific JSON converters for Chickensoft.Serialization.
- Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
GoDotLog
PublicGodotGame
PublicC# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!AutoInject
PublicNode-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.SaveFileBuilder
PublicCompose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.
setup-godot
PublicPowerUps
Public archiveEditorConfig
Publicgodot-test-driver
PublicGoDotNet
Public archiveState machines, notifiers, and other utilities for C# Godot development.Bloc.NET
Publicgo_dot_dep
Public archivegodot_3_game
Public archiveLightMoq
Public