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abrupt crash (high priority)
abrupt crash (high priority)
Involves a crash, automatically high priority.
bug
bug
Unexpected behavior during runtime.
difficult
difficult
Requires help, research, a workaround/fix from Godot itself.
documentation
documentation
Improvements/additions to technical docs/readme
editor/organization
editor/organization
Refactoring, naming, organization, placement, etc.
editor plugins/addons
editor plugins/addons
Related to addons developed for the template.
game internals/systems
game internals/systems
Related to internal systems used in the project.
game ui/ux
game ui/ux
Related to any ui that is shown in-game.
suggestion/discussion
suggestion/discussion
Discussion on feature or interface tweaks.
user accessibility/languages
user accessibility/languages
Language or ease-of-use related discussions
will not fix/not an issue
will not fix/not an issue
This will not be worked on