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@r-ex r-ex released this 20 Jan 20:18
· 5 commits to main since this release

This release fixes automatic texture naming when exporting a material with a loaded shaderset.
Previously, textures would sometimes be named incorrectly due to improper handling of the material texture slots.

The fix may result in more unnamed textures being exported in each material, as not all textures in a material are actually used by the game's shaders, however any named textures should have the correct type suffix.