Game 2D with open source code based on cross platform graphical library SDL2.
TODO
$ sudo apt install cmake g++
$ sudo apt install libsdl2-dev
$ sudo apt install libsdl2-image-dev
$ sudo apt install libsdl2-mixer-dev
% brew install cmake
% brew install sdl2
% brew install sdl2_image
% brew install sdl2_mixer
Build:
% ./build_simple.sh
Run:
% ./yourCityIsInvadedByAliens
Virtual machines for developers: https://developer.microsoft.com/en-us/windows/downloads/virtual-machines/
Requirements:
- Visual Studio 2015 (x86)
- CMake
- powershell
Just run a script for download SDL2 libraries and build project:
> msvc2015x86_build_simple.bat
- keyboard for desctops - Done
joystick for desctops- Yet nottouchscreen for mobiles- Yet not
Keyboard:
- Moving arrow's keys or
W
A
S
D
- Shooting:
Space
- linux (Ubuntu 20.04) - Compiled
- windows - Need check
- mac - Need check again
android- Not configured yetios- Not configured yetapple tv- Not configured yet
./res/app
- contains basic configuration / textures for panels, buttons and etc..../res/default
- contains default map / textures / sprites and etc./res/asset-factories-bootscreen
- contains all resources needed for bootscreen./res/asset-factories
- contains all resources needed for game
- cmake - for compiling project
- Visual Studio Code - for editing code
- Gimp - for design sprites/textures and etc.