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DEVELOPED BY LEE SI HYEON / KHU DIGITAL CONTENTS

Based on Lecture by GameDev.tv Team

Developed through 1 months

C++ Used

Unreal Engine Blueprint used as well

FURTHER Developed part by me:

  1. Heal Packs (Deriving from Health Functions)

  2. Ammo System (Including Ammo Packs)

  3. Boss AI (Derived from shootercharacter AI)

  4. Gun changing system

  5. More Guns (Derived from Gun.cpp)

  6. Another Level Added (Bigger region, testing navigation of AI)

  7. Portal to another Level

  8. Pause Menu (NOT YET FULLY COMPLETE)

  9. (v1.0.0-progress)

    Enemy Health Bar

Developed partially help with Chat-GPT, and mainly with youtube tutorials.

DEVELOPMENT STILL IN PROGRESS Since 2024

COPYRIGHT@Sitheleon ALL RIGHTS RESERVED.