Releases: tma02/calico
Releases · tma02/calico
0.7.0
- Updated patches for WEBFISHING v1.12
- 0.6.0 also works on v1.12 but contains unnecessary patches.
- Removed the player desync fix from
LobbyQolEnabled
.- This is now fixed in the vanilla game.
- Added peer moderation features to
LobbyQolEnabled
.- The lobby host can grant moderation permissions to other players from the lobby list.
- Moderators are able to kick, ban, and unban other players as if they were the host.
- Fixed compatibility with BetterCosmeticDefaulter (#19).
- This was a regression following WEBFISHING v1.11.
ReducePhysicsUpdatesEnabled
now defaults tofalse
.- This was changed in 0.6.0 but was not added to the changelog.
Full Changelog: 0.6.0...0.7.0
0.6.0
- Updated to support WEBFISHING v1.11
- Previous WEBFISHING versions are no longer supported.
- Added a fix for player/fishing-line/entity desync to
LobbyQolEnabled
. - Added a fix for blank player usernames to
LobbyQolEnabled
. - Removed the "Most players" filter option from
LobbyQolEnabled
.- This is now included in the vanilla game.
Full Changelog: 0.5.2...0.6.0
0.5.2
- Disables patches if known incompatible mods are loaded (#15).
- Added a popup to show which features/mods are incompatible.
- Added a config option to override this check.
- Fixed crashing when loading into most custom maps with
MeshGpuInstancingEnabled
(#14).- Meshes will not be instanced, but the game will no longer crash.
Full Changelog: 0.5.1...0.5.2
0.5.1
0.5.0
- Fixed compatibility issues with Lure (#12).
- This fixes a crash when joining a lobby with Lure and certain mods installed.
- Added lobby QoL patches option.
- Lobby IDs are now included in this option.
- Adds an option at the main menu to sort lobbies by player count.
- Fixes the lobby list not showing 1000 lobbies.
- Hides join/leave messages for players who are blocked.
LobbyIdsEnabled
has been removed. It is now part ofLobbyQolEnabled
.
Full Changelog: 0.4.2...0.5.0
0.4.2
- Added searching for lobbies by unique ID.
- This is currently experimental and disabled by default.
- This adds the option to view and copy the lobby's unique ID from the Esc menu.
- If enabled, lobby IDs copied from the menu can be used as a lobby code.
Full Changelog: 0.4.1...0.4.2
0.4.1
- Fixed loading screen timeout patching.
- It actually works now.
Full Changelog: 0.4.0...0.4.1
0.4.0
- Added loading screen timeout.
- This will get you past the loading screen when you're unable to connect to another player in the lobby.
- Added map sound optimizations.
- This detaches inactive audio player nodes from the scene tree.
- Optimized actor signals with
PlayerOptimizationsEnabled
. - Optimized player sound effects and guitar audio with
PlayerOptimizationsEnabled
.- This detaches inactive audio player nodes from the scene tree.
Full Changelog: 0.3.4...0.4.0
0.4.0-rc3
0.4.0-rc2
Manifest version has been changed to 0.4.0. Please reference the version control hash in the GDWeave.log or DLL product version to determine if you are using a release candidate.
Since RC1:
- Some script mod classes have been migrated to TransformationRules as part of #9.
- Slight improvement to player optimizations.
Full Changelog: 0.4.0-rc1...0.4.0-rc2