Script extender for The Binding of Isaac: Repentance
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Updated
Nov 10, 2024 - C++
Script extender for The Binding of Isaac: Repentance
A demake of The Binding of Isaac for the Nintendo Game Boy.
An artificial intelligence agent that plays The Binding of Isaac - Afterbirth+
A Binding Of Isaac fan game using ray-casting and inspired by Doom and Duke Nukem 3D.
A collection of mods written in Lua 5.3 for The Binding of Isaac: Afterbirth+ between March and November 2017. Four of these were added to the game in Booster Packs 3, 4, and 5.
A ray-casting game inspired by Wolfenstein 3D.
A The Binding of Isaac modding API that tracks the qualities of all the collectibles present in the current room.
A web-guide as to where to get unlocks in Binding of Isaac: Rebirth , with numerous filtering options.
A tool to easily handle Game State changes caused by the Glowing Hourglass item
The Mapping of Isaac is a simple website developped in Vue.js for the game Binding of Isaac. It allows you to place the rooms on the map of the floor you are playing, then calculate the probability for the secret rooms placements.
The Express back-end for processing Google Home questions about Binding of Isaac: Afterbirth †.
A joke mod for The Binding of Isaac: Afterbirth+
The Binding of Isaac: Afterbirth+ achievement helper.
Identify BoI:Rep achievements that are actually doable right now! [Not finished]
This repo is for the final project of the Algorithms Course from UFRGS, an university from brazil. We made all the game using tha basic concepts of programing with the C lang and using "raylib", a library that helps to create the game's graphical interface and others funcionalities.
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