EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
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Updated
Sep 9, 2024 - C++
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Lightweight and modular C++11 graphics middleware for games and data visualization
HTTP and WebSocket built on Boost.Asio in C++11
C++ logging library. It is powerful, supports asynchronous low latency, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc.
✏️ LeetCode solutions in C++ 11 and Python3
🍓 Strawberry Music Player
a modern C++ GUI library
C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE))
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
C++ Driver for MongoDB
TOML for Modern C++
A high-performance, fully-featured CSV parser and serializer for modern C++.
Template for reliable, cross-platform C++ project setup using cmake.
C++ CSV parser library
A C++ binding for the OpenGL API, generated using the gl.xml specification.
Seamless R and C++ Integration
Math library using HLSL syntax with multiplatform SIMD support
C++ library strictly wrapping OpenGL objects.
C++11 multiplatform utility library
Cross-platform C++ file system library supporting multiple backends
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