An assignment in school that included Directx 11 implementation with various functionalities.
-
Updated
Jul 27, 2021 - C
An assignment in school that included Directx 11 implementation with various functionalities.
A basic rendering engine written in C++ and GLSL using OpenGL. It was originally created for my last high school project (Gymnasiearbete). Active from October to December 2019.
Add a description, image, and links to the cube-map topic page so that developers can more easily learn about it.
To associate your repository with the cube-map topic, visit your repo's landing page and select "manage topics."