#
directxmath
Here are 7 public repositories matching this topic...
Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
windows
visual-studio
imgui
qt5
direct2d
xaudio2
win32
visual-studio-extension
directwrite
directx-11
physx
directxmath
directxtk
fbx-sdk
imguizmo
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Updated
Nov 4, 2024 - C++
FbxPipeline (https://github.com/VladSerhiienko/FbxPipeline) accompaning project, WIP.
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Updated
Jul 4, 2019 - C++
2D and 3D Geometry and Physics with SIMD acceleration and C++
game-engine
geometry
measure
physics
physics-engine
math-library
geometry-library
geometry-objects
meshes
3d-geometry
directxmath
-
Updated
Sep 29, 2024 - C++
a cursor location logger to assist object tracking in AviUtl
cmake
anaconda
c-plus-plus-11
python3
aviutl-plugin
polyline-simplification
motion-tracking
visvalingam-whyatt
aviutl
directxmath
no-objc
-
Updated
Aug 31, 2017 - Python
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