Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
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Updated
Jan 26, 2025 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
Physics2D - Simple 2D Physics Simulation for Blog Tutorials.
Implementation of GJK algorithm in 2D
The Particle System API, since 1999, using C++, OpenGL, GLUT, and CMake
Angry Bird - University project
A MATLAB implementation of a 2D particle physics simulation based on solving MLCP problem using Projected Gauss-Seidel method.
Neo-Raquet Game Engine
Flagship - a Java/Processing video game (open-world, top-down, single-player, action-adventure, pirate/naval-combat).
As the player, your goal in the game is to explore the map and locate/collect the randomly generated required stuffed animals, called fuzzies, within the time limit. These stuffed animals will be randomly placed around the map at the start of each round.
This repo is created for learning and practicing game physics by following a course from Udemy
Physics and 3D Rendering Engine.
Port/refactor of the Spout vertical cave flying physics game
This project is a showcase of an AI implementation within a game in Unreal Engine 4. Within this game, the player must traverse a 3D environment while avoiding being discovered by multiple AI controlled characters that are patrolling the area.
A GUI application to configure a Minie ragdoll (code has New BSD license)
2D game mechanics including collision detection/resolution, simple physics with js
Unity Practice game: Feeding steak to the hungry farm dogs.
Simple Missile Command game with basic physics.
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