A port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
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Updated
Sep 28, 2025 - C++
A port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the classic Serious Sam games. Status: Working (for both FE and SE).
A port of Stunt Car Remake to OpenPandora, Linux and Emscripten. Status: Working
A port of the Gish game for Android OS using SDL2, OpenAL, Ogg Vorbis and GL4ES libraries.
Play the Quake 2 first-person shooter engine in your browser! Supports WebGL 2 and software-rendered modes.
Play the Quake engine in your browser! True to the original. Supports WebGL, software-rendered mode, mods, and mission packs.
Play the DOOM engine in your browser with PrBoom+ and PrBoomX enhancements!
Port of Friking Shark (remake of Flying Shark) on the OpenPandora, Odroid and most Linux. Also with AmigaOS4 support. Status: Working (using gl4es).
Play the Return to Castle Wolfenstein first-person shooter engine in your browser!
OpenPandora port of Bloboats (Float instead of Double, optional GLES 1.1 support). Status: Working
Wwasm is an unofficial WebAssembly port of the engine behind *Return to Castle Wolfenstein*, enabling you to play in your browser. This project requires at least one `.pk3` resource file to run, such as the demo version of the original game. 🐙💻
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