pbrt
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This project is about light field camera simulation in PBRT framework
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Nov 13, 2017
Physically based ray tracer in Nim
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Jun 21, 2018 - Nim
An interactive path tracer from scratch written in C++ using CUDA and OpenGL
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Sep 18, 2024 - C++
Extension of pbrt-v3 implementing the SIGGRAPH NA 2023 paper "A Practical Walk-on-Boundary Method for Boundary Value Problems"
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Jul 26, 2023 - C++
A Rust physically based ray tracer. Based upon the PBRT book http://www.pbr-book.org
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Feb 14, 2020 - Rust
Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
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Jun 21, 2022 - Rust
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