Main Web Site (Online Books)
-
Updated
Nov 6, 2024 - HTML
Main Web Site (Online Books)
3D engine with modern graphics
A brief computer graphics / rendering course
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.
A modern cross-platform low-level graphics library and rendering framework
Fast and minimalist 3D viewer.
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
A brief computer graphics / rendering course
Learn computer graphics by writing GPU shaders!
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
Ray tracing examples and tutorials using VK_KHR_ray_tracing
The Persistence of Vision Raytracer (POV-Ray)
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
LuxCore source repository
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
NanoRT, single header only modern ray tracing kernel.
A modern C++ BVH construction and traversal library
Simple Open-source Ray Tracer
Add a description, image, and links to the raytracing topic page so that developers can more easily learn about it.
To associate your repository with the raytracing topic, visit your repo's landing page and select "manage topics."