This is a simple project for volume rendering of DICOM data in Unity.
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Updated
Sep 26, 2021 - C#
This is a simple project for volume rendering of DICOM data in Unity.
An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
Implement Volume Rendering in iOS development environment
M.Sc. Dissertation project to synthesise light fields from sample renderings of volumetric data using deep learning
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