Return to Castle Wolfenstein Single Player GPL Source Release
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Updated
Sep 3, 2015 - C
Return to Castle Wolfenstein Single Player GPL Source Release
An archive of John Carmack’s .plan files in readable markdown format
A card game based on OS's icons and sense of humour.
md3 models for mapping purposes for wolfenstein or ETL
Modification of Wolf3D for DOS to use modern WASD control scheme
My own implementation of Wolfenstein 3D game using C language and self written engine on sdl
Clone of ET-XreaL project (XreaL renderer for Wolfenstein: Enemy Territory)
Clone of Open Territory project (based on the Wolfenstein: Enemy Territory)
Config to Wolfenstein Enemy Territory: Legacy
Wolfenstein 3D style game engine implemented in haskell
Archived repository. For current repo, see: https://github.com/etlegacy/etlegacy
This repository stores scripts that make setting up Wolfenstein: Enemy Territory 2.60b server much easier than it normally is.
WolfAdmin is a game manager for Wolfenstein: Enemy Territory servers. Written as a Lua module, it provides you with extra tools to administrate your server.
A ray-casting game inspired by Wolfenstein 3D.
[42School project] My Raycasting with MinilibX
An improved version of the original wolf3d-browser from id Software
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