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V4.1 - Ping Filter Improvements

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@tremwil tremwil released this 11 May 02:56
· 15 commits to master since this release

Important Notice

During a few hours of testing, I have encountered the following bugs which I was unable to reproduce consistently:

  • Ping filter triggering in the middle of an invasion (might've been the host disconnecting)

As of now, I do not believe these issues were caused by my program. If you encounter them while using this tool, please open an issue on github or contact me so that I may look into it further.

Known Bugs (to fix in V4.2)

  • If you use the online matchmaking hotkeys in a loading screen (except for "Leave Session"), your game will probably crash

Changes

  • Fixed overlay columns not shrinking after expanding to fit longer names
  • The ping filter will now apply regardless of the method used to join a session (red eye orb, manually placing summon sign, covenant, program hotkey, etc.)
  • Added an absolute ping threshold (default 250)
  • Added an option to automatically spam the red eye orb when using the REO hotkey