Skip to content

InstaGib+ 4

Compare
Choose a tag to compare
@Deaod Deaod released this 12 Aug 22:18
· 788 commits to master since this release
56dab75

Changelog

NOTE: The package name has changed. You will need to adjust ServerPackages and maybe ServerActors or MapVoting config.

General

  • From now on, the package name will change with every official release
  • Removed teleporter replacement code for improved compatibility with custom teleporters
  • Player-Player collisions should now be handled more gracefully server-side
  • Removed custom console code, which eliminated the requirement to build with a modified Engine.u
  • Fixed a regression where bouncers caused unnecessary forced position updates
  • Added documentation for most client and server settings

Client

  • Client settings are now stored in InstaGibPlus.ini in the System folder, and are independent of the package name.
  • Added FakeCAPInterval setting to control frequency of updates sent by the server
  • SniperRifle now plays the same hitsound that the SuperShockRifle plays if the client detects a hit
  • Added bKillCamEnabled setting which, if set to true, causes the camera to follow the player that killed you for two seconds

Server

  • Added bEnableServerExtrapolation which, if set to true, makes the server extrapolate out-of-date movement information for the missing time, in order to avoid warping
  • Added bEnableJitterBounding which, if set to true, lets the server generate an update for a player that hasnt sent an update for MaxJitterTime seconds
  • Fixed all code related to compensating warps of players
  • Fixed MaxTradeTimeMargin and made traded kills less likely by having the server estimate who shot first