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InstaGib+ 5

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@Deaod Deaod released this 11 Oct 13:44
· 674 commits to master since this release
c4d7e23

Changelog

Client

  • Fixed settings not persisting when changing forced skins through console commands
  • Improved EyeHeight algorithm
    • Stepping onto unwalkable ramps is no longer jarring
    • Landing is no longer jerky some of the time
  • Kill Cam no longer follows players behind walls
  • Added button bDodge which immediately dodges in the direction you are moving
    This checks movement direction in the following order:
    • Left / Right
    • Forward / Backward
  • Clients now smooth server corrections like UT v469, making them less jarring
  • Increased default DesiredNetUpdateRate to 250

Server

  • Added KillCamDelay and KillCamDuration settings to control kill cam
  • Added bRestrictTrading (default True) setting
  • Added bJumpingPreservesMomentum setting to control bunny jumping

General

  • Prevent firing after end of game
  • Removed bunny jumping (can be reenabled by setting bJumpingPreservesMomentum to True in server settings)
  • Can now switch movement direction more quickly after landing
  • Velocity while dodging no longer depends on pitch of your aim when dodging (always same velocity now)
  • Release now contains a .int file to make IG+ mutators visible in server browser
  • IG+ is now built against UT v469a
  • Fixed desync between UT v469a clients/servers and older servers/clients respectively that could occur when using kickers or teleporters
    • Lifts/Triggers might still exhibit desync, which will be fixed with UT v469b
  • Fixed swJumpPads
  • Fixed server crashes on map change
  • Fixed dodging sometimes getting eaten by the server
  • Made dodging/jumping at low net update rates more reliable
  • Stopped camera rotation after death in demos
  • Removed custom implementation for changing names, using default instead