Releases: Alex-MacLean/TheLegendOfHerobrine
Patch Version 0.5.3
*Fixed an oversight causing golems to attack Survivors.
*Fixed a bug where Hostile mobs don't attack Survivors unless provoked.
*Fixed an oversight where Survivors don't attack slimes.
*Herobrine spies now stalk Survivors again and prioritize players over Survivors.
*Fixed a client/server desync where some players playing on a multiplayer server can't see Herobrine and Infected Mobs.
*Code has been cleaned up slightly.
*The previous work on the 1.16 port and 0.6 both have been scrapped and will be forked from the 1.15.2/0.5.3 branch.
Patch Version 0.5.2
*Reworked how entity loot is applied which makes all herobrine variants use the same loot table and infected sheep can now drop cursed dust when not sheared.
*Fixed a bug where world data would desync when changing dimensions
*Fixed entity speeds
+Added Spawn Weight config for entities.
*Fixed Infected Brown Mooshrooms create Red Mooshroom when cured. This requires the use of an access transformer and therefore may cause some compatibility issues with some mods
*Many optimizations and version parity tweaks
Patch Version 0.5.1
*Fixed a bug where servers don't properly sync the world data after a restart in 1.12.2.
*Fixed a bug where the Statue of Herobrine would break blocks in a one block gap to place the top block in 1.14.4 and 1.15.2.
*Reworked how Infected mobs drop loot. They now pull the loot table of the vanilla mob and adds a 20% chance for cursed dust to drop, which is affected by looting. Modded item drops should now apply to Infected mobs.
*Re-balanced the default config for structure spawns.
*Config names have been changed to be easier to understand and not require a config reset when upgrading to this version, however you should still reset the config for 1.12.2, but this is not needed.
*Presumably fixed a bug some people were having where the altar does not activate when it should.
*Corrected grammatical mistakes in the Spanish translation.
*MANY optimizations and code improvements.
Version 0.5.0 "The Adventure Update!"
+Herobrine can now be un-summoned by activating an Altar of Herobrine with a Purified Diamond!
+The Altar of Herobrine now needs to be built on a shrine to summon and un-summon Herobrine (See Description). This can be disabled in Config.
+Added Cursed Block of Diamond.
+Added Statue of Herobrine.
+Added Purified Block of Diamond.
+Added Purified Diamond.
+Added Config.
+All Infected mobs can be cured by throwing Holy Water on them.
+Added Survivor, which trades items useful in summoning and defeating Herobrine. They spawn in Survivor Bases, and in Steve and Alex variants.
+Added Infected Bats, Donkeys, Horses, Llamas, Rabbits, and Wolves.
*Most Entities (except for infected llamas due to limitations) now are instances of Abstract classes, this allows for optimization, and makes developing addons for this mod easier.
*Fixed spawning of mobs, Infected mobs no longer spawn underground, and the nether and end are actually playable with this mod now.
*The powerful Herobrine mobs have been balanced to be more fair.
*Fixed dimensions not syncing custom world data properly with this mod.
*Fixed bugs on LAN worlds and servers.
*Spawning of almost everything added has been re-balanced, Structures and biomes are configurable now.
+There is a Config option to enable the Bedrock Sword!
+Added a Statue of Herobrine structure.
+Added Shrine Remnants structure.
+Added Survivor Base structures.
*Fixed parity between Minecraft versions!
*Upgraded textures in 1.12.2.
*MANY optimizations and minor bug fixes.
0.4.6 Hotfix
*Fixed grammatical issues in the polish translation.
*Fixed a bug in 1.14.4 and 1.15.2 where the Herobrine Warrior won't break blocks.
*Fixed a bug in 1.12.2 where the Herobrine Warrior breaks blocks when the player is not moving and it can reach the player.
*Cleaned up and optimized the code of many features to prepare for development of 0.5.0.
0.4.6-b2
*Fixed a crash when loading mod on a multiplayer server in 1.15.2.
*Fixed a bug that kicked players on a server when activating an Altar of Herobrine in 1.12.2.
0.4.5 Hotfix
*Fixed Typo in Altar of Herobrine.
+Added Simplified Chinese translation, Credits to rtxyd.
*Fixed an oversight where some players don't have recipes in 1.12.2
*Fixed an oversight where some players have the outdated structures in 1.14.4
Patch Version 0.4.4
+Initial 1.12.2 Release
*Holy Water and Unholy Water are now have an area of effect of 1 block.
*The Herobrine Spy always despawns after 5 minutes.
*The Herobrine Mage can no longer teleport the player into blocks.
*Upgraded the logic the Herobrine Warrior uses when breaking blocks.
*Improved the Ominous Mineshaft structure that the Herobrine Builder can build.
*Fixed an extremely rare bug that caused Herobrine mobs to be unable to spawn after the alter of herobrine as activated.
+Added Russian Translation, credits to KickDemonAss.
+Added Polish Translation, credits to kubix1006.
+Added support for every variation of English Minecraft supports.
*Tweaked Spawning of every mob added by this mod to be more balanced.
*Made the Suspicious House Structure more common.
*You now need to be holding a Cursed diamond to activate an Alter of Herobrine.
*Lightning now always strikes when activating an Alter of Herobrine.
*Many code optimizations and improvements, may fix some unknown bugs.
Patch Version 0.4.3
*Tweaked Spawn weight of Herobrine Spy.
*Changed the way spawning is registered to biome types, should now work with modded biomes.
*Holy Water now damages every variation of Herobrine.
*This mod now reports the correct version number in mcmod.info and mods.toml files.
Patch version 0.4.2
+Initial 1.14.4 release.
*Fixed a bug that caused Cursed Diamonds to not be consumed after activating an Alter of Herobrine multiple times in a world.
*Fixed an issue where various timers that most Herobrine mobs use would reset after a relog.
*The fake Herobrine Mage now has 25 health points and despawns when hit by Holy Water.
Patch Version 0.4.1
*Optimized the Alter of Herobrine.
*Fixed a bug causing a chat message to appear to the player twice after activating the Alter of Herobrine.
*Added punctuation to the chat message the player receives after activating the Alter of Herobrine.
*Optimized savegame data.
*Optimized code surrounding the Suspicious house.
*Optimized renders for Herobrine Warrior, Herobrine Spy, and Herobrine Builder.